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McCoyEVP's Comments

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Ultimate Defense 2

Play Ultimate Defense 2

Aug. 30, 2008

Rating: 0

Nice work, but would agree that given the length of the game, a save feature would be nice. Starts out harder then it ends up once you get dragons. Nice work, but could use some slight improvements as mentioned.

3D Maze

Play 3D Maze

Aug. 30, 2008

Rating: 0

Very Unique!

Globule

Play Globule

Aug. 30, 2008

Rating: 0

Excellent work, a nice new take on an existing concept. Great job!

Gravity Pinball Challenge

Play Gravity Pinball Challenge

Aug. 29, 2008

Rating: 0

Very... Different. Not bad al all. Annoying at times,but good. Would like to see the Kong API in such a unique game. Nice work.

Arachnophilia

Play Arachnophilia

Aug. 26, 2008

Rating: 0

Very nice game; original, fun, simple with an excreasing difficulty. Stupid humming birds destroyed my web! Love it.

Obstacle Pong

Play Obstacle Pong

Aug. 26, 2008

Rating: 0

I give you credit for attempting to do something different with Pong, but it still could use some work as it gets rather stagnent. Make it increase in speed, add some music and sound effects and more and more obsticles. Not bad though.

Hexiom Connect

Play Hexiom Connect

Aug. 25, 2008

Rating: 0

Excellent!

Never End

Play Never End

Aug. 22, 2008

Rating: 0

Very nice work. A truely excellent puzzle game. Keep it up.

Black'n'White 2

Play Black'n'White 2

Aug. 19, 2008

Rating: 0

Simple, nice execution; solid for its genre. A little on the short side. Keep up the good work.

Endless Escape

Play Endless Escape

Aug. 17, 2008

Rating: 0

Solid. Like the little variation of moving franticly to speed things up. Keep it up.

Norm's Big Day v1.1

Play Norm's Big Day v1.1

Aug. 17, 2008

Rating: 0

In no way a bad game. Just a tired theme. Liked the little Pac-Man thing, but needs to bring something truely innovative to the genre to be great.

SparkChess

Play SparkChess

Aug. 17, 2008

Rating: 0

Very good, but needs to allow for en passé!

Epic war

Play Epic war

Aug. 16, 2008

Rating: 1

Nice work. Although it gets a little repetative after a while I am still enjoying it. However it does need a pause button (unless I am missing something) and needs to be a bit more balanced or have a greater difficulty setting. The ability to get a seemingly infinate amount of points and experience on a single map needs to be adjusted. Keep it up.

The Last Canopy

Play The Last Canopy

Aug. 15, 2008

Rating: 0

Kamileon, I had the same problem. I don't know if it was fixed before the badges, but it allowed me to complete the game today and not yesterday, but I also did not attempt to drain the final ship after I destroyed it this go around.

Square Shooter

Play Square Shooter

Aug. 14, 2008

Rating: 0

Not bad, but could use some work. I kinda liked the controls but it realy needs a pause button. Also found it a bit easy and just gave up after level 40+. Make the enemies more aggressive. And possibly add a difficulty setting.

Orbitrunner

Play Orbitrunner

Aug. 12, 2008

Rating: 2

Pretty cool game and differnt. Would like to see the Kong API built in. Gets pretty tricky. Keep up the good work.

Super Mega Ultra Platformer Game! DEMO

Play Super Mega Ultra Platformer Game! DEMO

Aug. 11, 2008

Rating: 0

Off to a pretty good start. Looking forward to the completed game.

Attack of the Smileys

Play Attack of the Smileys

Aug. 10, 2008

Rating: 0

Getting there salagos. Some things you may want to consider for the next one. Music (only if a mute option is included), Disable/change the context menu, an ending (you promised one in this release...). There is a pretty good art forum (or even in the collaboration forum) on this site with users that are willing to contribute small pieces of artwork for your project for free, as well as one for music. Nice to see you got the API working. Keep at it.

Blink

Play Blink

Aug. 09, 2008

Rating: 0

Another great way to expand an existing model. Nice work. As suggested, adding additional shapes/colors would be really cool (unless I'm just not good enough to get to a point where they appear). But such a thing could be used to expand the difficulty from the main menu. Keep up the good work.

Click Mania

Play Click Mania

Aug. 09, 2008

Rating: 0

Pretty good. Added a little something that I have not seen before in a maze game. Another example that old ideas can still be expanded into new realms. Keep it up.

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