Had my case and one on the floor. $1 and $1mill showing. Settled for 310k. But the continue button didn't work, So I don't know if I done goofed or not.
Needs a storyline. Also, Terrorists should not come from behind me.
I would suggest re-jiggering the story line, so that friendlies come from behind me to accomplish some mission, and I, as the sniper, have to provide cover.
Not bad. It's a good pinball game. However, the physics is a bit odd, and anyone who has ever played real pinball absolutely requires independent left/right hand controls.
Strategy: Just spam mines as fast as you can. Level Fleet first (somewhat buggy, you need to move to the mines, and then back to Fleet for it to show.)
Then, just level everything up, starting with mines and working across.
Won't let me play.
Loads, Create character, but Play Tutorial and Skip Tutorial button do nothing.
Yes, I did add a name.
Adobe Flash 10,1,53,64 on Firefox.
I'm really annoyed. After clearing the beach of several hundred battletoads, I popped into the old woman's hut to see if any appeared inside. Come out, and all the battletoads are back.
This really sucks and I stopped playing right there. Also UI sucks for combat. Need to have options pop up where I click, not two inches above. Golden rules for combat UI - Minimum movement and minimum clicking.
Absolutely impossible without a walkthrough.
For example, Why would I ever put the snail shells on a lily pad? And then, Why can't I place all eight shells at once? Why would I put a butterfly in a tree hole?
An escape game needs to have some logic to it. this consists of purely random combinations of things that have absolutely no meaning whatsoever. This is not a logic game, it is a pure luck pixel hunt.
That being said, the artwork is luverly.
This is more a generic complaint than a specific complaint against this game.
What is it with not shooting where you aim??? Every real weapon I've ever fired has something called "Sight Adjustments" Meaning that I can correct for gravity.
Well done. Would give 5/5 but there are some gui/tutorial issues.
Need Insert Command. Redraw L/R icons they seem backwards to me. SHIFT should remember the current comand so I can paste it again in the next slot (i.e. Forward x3) Instructions are not clear about the stop recursion command, It wasn't clear to me at first that the stop recursion command was dependant on the ROBOT's color, rather than the square's.