Quite enjoyed this! I managed to break something though - my cash in hand is currently NaN, and the bank is suddenly willing to bet me 6000. Not sure exactly when it happened, I think I might have "earned" a fractional amount at work, might have caused it. Also, as you upgrade your job you end up earning less, since the coins drop ridiculously fast from the start. Oh, and the tower constantly says "open in 5 days". Nice game though
ENjoyable, but quite a few issues: pickups can spawn at the edge of the screen and be unreachable; clicking through the boss chat every time is annoying; a few time my handgun has repeatedly failed to fire (possible with a lot of enemies on screen); the magnet should affect pickups, and trying to work out exactly where pickups are is confusing; personally, I found 'Q' for next wave right below '1' for use weapon to be a recipe for disaster
Nice implementation. I particularly like the way unavailable tiles are shaded, little detail but makes it more playable. But it's way too easy. First level that I failed was 20, and that was only because I'd abandoned any strategy about 3 levels before and was just clicking the first match I saw. Could maybe use a few different tiles, with less repetition, to make it a little harder.
Inadequate, badly written instructions, and lots of grinding. The new elements added from the previous one are mostly unnecessary. The warehouse thing would be irritating if the game wasn't so easy that you only need a pistol and launcher.
Loved the look and feel of it, but had a few small issues. The in game instructions are poor, usually coming after you need them - e.g. the alternative controls aren't visible until you've already moved, pretty sure you need to double jump before being told you can, and you only get told how to change weapons when you get the third. Could use some kind of completion stats - e.g. % of gold collect, % of secret areas found. Was maybe a little bit too easy. Oh, and I spent ages collecting coins after the second boss, only to find out it was the end :(
Really enjoyable. One slight glitch - finished level 23 with my very last click, but lost the game. Check for all creatures saved should be before check for out of mana. But apart from that, really fun.
Nice, but found it way too easy, went all the way through on the second run, with just a few armour upgrades. Didn't even realised there were powerups until I read the comments after I'd finished. But then I was avoiding the coins on the first run thinking they were walls, so I am a bit dim :)
I would have rated this higher, but I hate being shot at by enemies I can't see. Bad enough when they're off screen, but making the logo interfere with the gameplay is way worse.
I'll never gonna give you up.... as a player :P