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Natter91's Comments

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Morningstar

Play Morningstar

May. 19, 2009

Rating: 0

The intro was awesome! Not done with the game yet, but having the captain to give hints is an excellent feature.

Pirate Defense

Play Pirate Defense

May. 16, 2009

Rating: 0

The game is pretty good, although a little strange with the triggers. I would have given it a 4, but the menu and the song boosted it to 5.

Ultimate Tactics

Play Ultimate Tactics

May. 09, 2009

Rating: 0

This is after you've increased the game speed? What was it before? It seems like a good game, but you must have the patience of a saint.

Crush the Castle

Play Crush the Castle

May. 05, 2009

Rating: 0

Refusing reset on the last shot is very annoying. Don't force me to listen to the failure sound.

Crush the Castle

Play Crush the Castle

May. 05, 2009

Rating: 0

Fun game, nice physics, looks good. Here's the problem. There needs to be some sort of FPS or something moving in the trebuchet screen. Sometimes, I click, and it's going really slow, which is bad enough, but halfway through the launch it speeds up and wrecks my shot. If you could put a waving flag in front of the cata to show roughly how much lag there is, that would make this perfect.

Sonny 2

Play Sonny 2

May. 01, 2009

Rating: 0

I wish that you could at least see the skills your team uses. I hate having to guess which equipment would be best for them.

The Great Siege

Play The Great Siege

Apr. 29, 2009

Rating: 0

I wish the catapult upgrades didn't slow down the firing speed. Especially since the upgrade statistics are completely unintelligible, so you don't know what you're getting.

The Great War of Prefectures

Play The Great War of Prefectures

Apr. 27, 2009

Rating: 0

The interface is clunky. I wish there were keyboard shortcuts for moving the map and zooming out. I realize the mouse wheel can zoom it out, but it also moves my page up and down so that won't work.

Death Vegas

Play Death Vegas

Apr. 25, 2009

Rating: 0

I hated the fat guy. I didn't mind his ending at all.

Tainted Kingdom

Play Tainted Kingdom

Apr. 18, 2009

Rating: 0

Yes! It's finally on and not stolen! First!

Orbital Decay

Play Orbital Decay

Apr. 18, 2009

Rating: 0

Check out Darkruler's strategy and mine for killing the Snake on hard! http://www.kongregate.com/forums/3/topics/40456 If it works for you, keep it alive!

Orbital Decay

Play Orbital Decay

Apr. 17, 2009

Rating: 0

You know what? I have to say I'm sorry about all my griping. I actually do love this game -- I've given it five stars, I'm playing it over and over again, and it made me want to make a space game myself. I just would love to see the little frustrations ironed out to make this perfect.

Orbital Decay

Play Orbital Decay

Apr. 17, 2009

Rating: 0

I was playing on normal mode and finally gave up and got about 8000 RU by cheating. I still nearly died. That says something about me, but it also says a lot about this game, and how you need to upgrade everything exactly right to win. I hate games like that.

Orbital Decay

Play Orbital Decay

Apr. 17, 2009

Rating: 0

Why is there an alarm for low health? There's jacksquat-all you can do about it.

The Great Siege

Play The Great Siege

Apr. 15, 2009

Rating: 0

Servant, it isn't about logging in. I played it yesterday, got three badges and the card, but it still says "best: 0" for the stimulus package.

The Great Siege

Play The Great Siege

Apr. 14, 2009

Rating: 0

Needs a lot of improvement. I'm sorry, but right now, I'd say Epic War is more interesting.

Life, the Universe and Rubber Balls

Play Life, the Universe and Rubber Balls

Apr. 12, 2009

Rating: 0

I have to admit, some of your ideas in here are really cool. I'm at the stabilize the planet part, and the idea of the rubber brake is great. But the impossibility of controlling that touchy rubber ball with the finesse you're demanding takes away all fun from the game.

Life, the Universe and Rubber Balls

Play Life, the Universe and Rubber Balls

Apr. 12, 2009

Rating: 0

If my ball is completely still, and the slowly rolling red ball touches it and goes bouncing off the walls at a hundred miles an hour, somethings wrong.

Twisted Military

Play Twisted Military

Apr. 11, 2009

Rating: 0

The dock level is just stupid.

The Great Siege

Play The Great Siege

Apr. 11, 2009

Rating: 0

What? Once the wall is gone you're assumed to be helpless? Why does the minimum range of the catapult actually increase when the wall is down?

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