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OneLeggedRhino's Comments

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King's Guard

Play King's Guard

Feb. 12, 2011

Rating: 7

Heroes revive when you get enough matches of their color. It tells you how many you need on their portrait, where their HP usually goes. Can be done with match 3s, 4s, 5s, only the total number of matches matters.

Warning Foregone

Play Warning Foregone

Jan. 30, 2011

Rating: 3

To get a golden heart at level 8, always stay on the bottom, like a normal top-down shooter. If you know how to get the other hearts, please add and repost.

Warning Foregone

Play Warning Foregone

Jan. 29, 2011

Rating: 86

Would be great with mouse aiming. But only pointing in 8 directions, while the enemy can shoot in 360 degrees, makes the game frustrating, rather than pleasantly difficult.

Warning Foregone

Play Warning Foregone

Jan. 29, 2011

Rating: 106

I love how the boss learns to beat you. It puts more weapons on the side that you spend the most time on, and it favors weapons that have killed you in the past. Very cool.

Warning Foregone

Play Warning Foregone

Jan. 29, 2011

Rating: 4

Aiming is bad. It doesn't point toward the center of the boss, it points to the nearest 45 degrees.

Caldera Legends

Play Caldera Legends

Jan. 27, 2011

Rating: 37

Mana collection should be automatic. Grid is hard to see, hard to tell if I'm placing the mage on the correct lane. Should hilight the lane I'm selecting. Doesn't seem to have much depth of strategy.

Miragine War!

Play Miragine War!

Jan. 27, 2011

Rating: 41

Migraine War is right. How are we supposed to know which units do what? Needs a much bigger tutorial.

Spitfire: 1940

Play Spitfire: 1940

Jan. 26, 2011

Rating: 9

I'll have 2x the number of planes and still lose over half my force. What's up with that? Overwhelming odds should count for a lot more than they do.

Soul Redeemer

Play Soul Redeemer

Jan. 25, 2011

Rating: 1

Dude, there's this new thing called running. Try it sometime. Helps you get away from zombies.

Assault Fleet

Play Assault Fleet

Jan. 23, 2011

Rating: 108

Upgrades need descriptions of each ship. Need to be able to tell ships what to do, so scouts don't wander off mining rocks while a fight is happening. Needs some sort of continue when you lose, starting back from level 1 is just unacceptable for any modern game.

While (true)

Play While (true)

Jan. 23, 2011

Rating: 3

Games with a message are great. But trite messages wrapped in something that's barely a game aren't.

B29-Survivor

Play B29-Survivor

Jan. 22, 2011

Rating: 17

Screen feels much too small for the size of the ships.

Robot Clashes

Play Robot Clashes

Jan. 19, 2011

Rating: 175

Bug: It seems to save what level you're on when you start the next level, not when you complete the previous one. If you beat a level then close your browser on the screen with the "next level" button, the game doesn't store that you beat the level.

Robot Clashes

Play Robot Clashes

Jan. 18, 2011

Rating: 117

Great game. For anyone who doesn't get the controls, first you upgrade weapons and armor at the bottom, then you click the icon in the upper left to drop a crate, the next guy produced will pick up that crate. If you upgrade but never click the icons in the upper left, you just get normal un-upgraded guys.

Yo-Yo Cosmoblob

Play Yo-Yo Cosmoblob

Jan. 18, 2011

Rating: 11

Needs better height display -- a shadow that changes size as you bounce, and a gauge showing the ball's height.

Afterlife

Play Afterlife

Jan. 17, 2011

Rating: 12

Waaaay too much time walking with nothing happening

Rocket 1.2

Play Rocket 1.2

Jan. 16, 2011

Rating: 0

Cooling: Improve the cooling system. Dude, it needs to tell me what it does *in the game* not what the words mean.

Mecharon 2: Survival

Play Mecharon 2: Survival

Jan. 16, 2011

Rating: 5

Do you get more upgrades based on your level, or based on what upgrades you already purchased?

Mecharon 2: Survival

Play Mecharon 2: Survival

Jan. 16, 2011

Rating: 310

Fun game, and great to see the developer responding to requests. The radar is hard to see, the red dots are too dim and small. Could you make them bigger / brighter, or change the background color of the radar for better contrast?

Escaped!

Play Escaped!

Jan. 15, 2011

Rating: 1

Only lets you cast 1 spell per turn. Which eliminates a lot of strategy with saving up mana. Doesn't rise to the level of Puzzle Quest.

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