Games Achievements My Kong Sign In

petesahooligan's Comments

Comment

Idle Vikings RPG

Play Idle Vikings RPG

Aug. 14, 2015

Rating: 0

The structure of this idle is fantastic but the UI and graphical coding... linking different functions and features to various screens and parts of the game... leaves a lot to be desired.

Immense Army

Play Immense Army

Aug. 08, 2015

Rating: 1

The game would progress more smoothly if there were keyboard shortcuts for (for example) closing the battle report, and modifier keys for buying 10x of the upgrade. Ultimately, though, this game serves as an interesting idle game but it could REALLY benefit from an auto-advance option for fighting at the highest sustainable level available. (Or something like that.)

Finite Moves

Play Finite Moves

Jul. 31, 2015

Rating: -4

I feel like I've seen this game concept before.

The Crossroads

Play The Crossroads

Jul. 29, 2015

Rating: 1

I did the lute song using trial and error but I think I know where the code can be found. Nice game. Love the graphical style.

Crusaders of the Lost Idols

Play Crusaders of the Lost Idols

Jul. 28, 2015

Rating: -2

I like the popup dashboards on the mouse overs each unit in the formation! It's smart design. Only some of them seem to behave this way, however.

Developer response from Codename_Enter

The mouse overs is to show formation abilities. Only crusaders with formation abilities behave this way and not all crusaders have formation abilities.

Crusaders of the Lost Idols

Play Crusaders of the Lost Idols

Jul. 27, 2015

Rating: -1

I would like to see all of the characters in the formation have mouse-over tool tips, and those pop-up windows to include the character's name.

Developer response from alyniana

Hi Pete, Thanks for the feedback! If you click, but don't drag, a Crusader, they will be highlighted on the bench with a flashing green box, so you can see their name.

Crusaders of the Lost Idols

Play Crusaders of the Lost Idols

Jul. 26, 2015

Rating: -3

I feel like the Buffs are largely unnecessary. I rarely find the need to use them and I feel like (since they are activated and disposable) that it doesn't work well with the idea of an idle game.

Crusaders of the Lost Idols

Play Crusaders of the Lost Idols

Jul. 26, 2015

Rating: 11

I wish that it were a little more clear which heroes were benched and which were in the field from the bottom marquee. Also, (and I don't see this often in idles), I'd like to see some place where I can examine a hero's total individual DPS stack... the bonuses, the base damage, etc. I really like this treatment of the idle concept. It's certainly stronger than Clicker Heroes. This game will be sure to dominate Kong's idle category for a long time.

Developer response from Codename_Enter

Thanks for the feedback and we are glad that you like the game.

QUBEY the Cube

Play QUBEY the Cube

Jul. 17, 2015

Rating: 4

I don't understand the wide array of costume upgrades. Do any of them actually do anything?

SAGA Idle

Play SAGA Idle

Jul. 06, 2015

Rating: 2

It would be cool to see the upgrade menus be graphically arranged around the buildings in the modeled area.

SAGA Idle

Play SAGA Idle

Jul. 06, 2015

Rating: 2

I'd love to see the upgrade screens with a menu title so that I know what building upgrades I'm looking at. I'd also like to see the Upgrade button become green only when the purchase requirements for an upgrade in that building are met, rather than having it be always on (i.e., "green").

Developer response from nevesola

Agreed, the building title is now in the upgrade window!

Guess Geography: Countries of Europe

Play Guess Geography: Countries of Europe

Jun. 25, 2015

Rating: 6

I absolutely love geography games. I wish there was more "game" to this one, however.

Ember Strike: The Minioning

Play Ember Strike: The Minioning

Jun. 03, 2015

Rating: 1

When I launch the game, music comes up but only a backdrop image... no menu, no interactivity.

Developer response from andyk_

OSX issue may have been fixed now. Please let me know if it fixed the problem.

The Money Makers

Play The Money Makers

May. 30, 2015

Rating: 1

I'd love to see the Stock tickers remember my view settings from my last visit... the span of time that I'm seeing each ticker and also the "all" toggle state.

Developer response from cannons

Cool idea. Will do!

The Picnic 2

Play The Picnic 2

May. 28, 2015

Rating: 0

Is there a game here? I don't get it.

Developer response from ThePongoDongo

Merely a bit of fun in my spare time.

Slot Car Mania

Play Slot Car Mania

May. 27, 2015

Rating: 3

The twitch-reflex aspect is interesting but the overarching goal is a little mysterious. The coins block the view ahead, so that's irritating, and the shop/powerup wheel is confusing. The tracks are a little boring... at least on the dozen or so levels I played. Good platform but lots of room for improvement.

City of lost hope

Play City of lost hope

May. 24, 2015

Rating: 2

It seems like a solid basis for gameplay. It has some Missile Command qualities.

City of lost hope

Play City of lost hope

May. 24, 2015

Rating: 1

Thanks for fixing. Few observations: The planes move erratically. It would be nice if they were slightly slower overall. My town quit taking damage at some point (I think after an armor upgrade). The weapons seem to need some balancing... shotgun is great, missiles not so much. I'd prefer waves rather than continuous. Eventually more variation in opponents... bosses, etc.

Developer response from TurtlesEyes

Thanks for the feedback. We really appreciate that. Unfortunately the game was just a test for the engine we wrote so we are not planning on spending more time on that game. Nonetheless, we will try to fix the bug.

City of lost hope

Play City of lost hope

May. 24, 2015

Rating: 0

The game over/submit stuff is broken. Can't upgrade, can't progress.

Developer response from TurtlesEyes

Sorry for that. There was a problem with kongregate API integration. It should work now.

Void Vikings

Play Void Vikings

May. 22, 2015

Rating: 1

I think it's a solid platform and the gameplay controls are outstanding. However, I found the missions a bit repetitive and similar. I would have liked a bit more variation in my opponents and the arenas. Also—small thing—the tooltips on the salvaged items cover important ship data. I'd like to see this tooltip info popup on a mouseover in some area that didn't have any dashboard information instead of hovering on the cursor. (FWIW)

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate