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petesahooligan's Comments

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Age Of War 2

Play Age Of War 2

Jan. 16, 2014

Rating: 1

Simple math led to my victory before I really started playing this. Turrets are the key. Your opponent's cash becomes expendable while you spend your cash on turrets and upgrades. Eventually you outpace the AI on toughness and can spam their fort with maxed units. Not a bad game, though. I'm not a big fan of these "push" style games where the units cannot pass each other or fight side-by-side. That limits the strategy and sort of nerfs ranged units. They help when they're behind, but they die quickly in front... and there's no way to issue the order for them to STAY behind. So, that's not so good.

Viking: Armed To The Teeth

Play Viking: Armed To The Teeth

Jan. 13, 2014

Rating: 1

Fantastic artwork and great concept, but could use a little more work on the creativity of the challenges.

Ironcalypse

Play Ironcalypse

Jan. 13, 2014

Rating: 1

Fun and nice balance of dexterity and planning.

Gun Disassembly

Play Gun Disassembly

Jan. 10, 2014

Rating: 1

This is hands-down the best application of the Unity engine yet. Bravo! Plus, I thoroughly enjoy the educational aspects of it. This is basically what more games should aspire to be.

Painters Guild (Alpha)

Play Painters Guild (Alpha)

Jan. 05, 2014

Rating: 6

Needs more decision opportunities.

The Great Bazooki

Play The Great Bazooki

Jan. 02, 2014

Rating: 8

Cute and fun. My only issue, and it's very small, is that the "nozzle" of the balloons is not in its hit space. This led to a few levels that had to be reset after the first failed shot. That's usually not too fun. Overall, though, there's a great pace of new introductions and trickery. I never felt like I was being set up with an impossibly difficult level. Ended rather quickly, though. Nice game!

Gili's Syder Arcade

Play Gili's Syder Arcade

Jan. 02, 2014

Rating: 3

Not ready for (public) prime time. Good experiment, though.

Heavy Wheels On Snow

Play Heavy Wheels On Snow

Jan. 02, 2014

Rating: 3

This game is classically flawed in the same ways that most mediocre "tippy truck" games are. The truck has no sense of mass or weight. The courses are ridiculous and provide little sense of accomplishment. The physics are unbelievable. Every level requires a few deaths before it even makes sense on where and what to do. There are those annoying ice blocks everywhere. And the music is horrible. So much room for improvement.

Loot Hero

Play Loot Hero

Dec. 28, 2013

Rating: 20

Some monsters just never learn.

Developer response from VaragtP

They just stand there and get hit!

Awesome Zombie Exterminators

Play Awesome Zombie Exterminators

Dec. 24, 2013

Rating: -2

Love it how when you win, the whole screen looks like it's waving.

Abduction: granny's version

Play Abduction: granny's version

Dec. 18, 2013

Rating: 1

I agree with Kraykan's comment. The game could use a little more gameplay depth. It requires too much physical action with too little dexterity or strategy. I'm not sure what the "game" is here.

MegaBall

Play MegaBall

Dec. 10, 2013

Rating: 0

The sides of spikes should not be deadly. Why is this in Unity again? There's no physics in place whatsoever. I don't feel like this game is ready for prime time, though it's a reasonable prototype.

Hot Race

Play Hot Race

Dec. 10, 2013

Rating: 1

The driving action is great, but the game structure could use a little more depth.

Tryx

Play Tryx

Oct. 21, 2013

Rating: 2

Fundamental design flaws, but not a bad sandbox experiment.

Hooligan Boxing

Play Hooligan Boxing

Oct. 20, 2013

Rating: 1

Yeah, I can't click through after winning the first fight. The animations are so minimal that it's hard to really plan.

Royal Offense

Play Royal Offense

Oct. 17, 2013

Rating: 6

Breeze through on Hard the whole way with archers, (and elves when they are available).

Dopaminium: The Heal Journey

Play Dopaminium: The Heal Journey

Oct. 15, 2013

Rating: 0

I know who likes LSD!

Downhill OMG!

Play Downhill OMG!

Oct. 06, 2013

Rating: -12

Good start. Needs goals and structure.

Orc Hunter

Play Orc Hunter

Sep. 30, 2013

Rating: 8

Well... it's okay. Needs some development. Feels a bit slapped together with various parts and not very much thought to depth of gameplay. Once you've played the first level or two, you've pretty much seen the whole game (as far as I could tell). The next version, should there be one, should feature different types of foes, better animations, new stages, and so on. (Someone will certainly come along soon and suggest an upgrade system.)

Endless Evil

Play Endless Evil

Aug. 16, 2013

Rating: 0

Like everyone, I enjoy upgrades. However, upgrades don't replace a game that becomes more challenging as you progress. This game seems kind of flat because the gameplay and strategy doesn't change as you improve.

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