SPEED UP BUTTON PLEASE!!!!
Also, your win condition is weird. I built a bridge such that it collapsed when the first man went over, but the path he was on swung around and lodged in roughly its original place, so that the others were fine. I ended up with a win despite the first guy's death.
This game drives me nuts. Everything happens towards the edges of the play field, and involves broad gestures... it's like it's designed to make Flash lose focus and start ignoring your commands!
It wasn't until I got the "almost out of time" clicking that I realized this was timed and not # of hits before you lose.... Don't count on people to read the sidebar if your goal is to make a "fast and furious" game: if you succeed, taking your eyes off the game to read all that text probably means death!
God I hate your grind-y awards. This is basically an amusing game, but do you really expect people to play 500 times just to get a 30-point badge? Should be impossible/endurance...
I don't understand why this is entered as a game. I appreciate you making it, but I rated 1/5 anyway, because it seems like gaming the system more than a real entry. I hope Kong takes it down and doesn't pay you for ad impressions, honestly.
You cannot even imagine how much I hate you for NEVER TELLING US THAT FLIPS DURING HANDSTANDS GIVES MULTIPLIERS!!!! When I finally found that out, it became easy to get the hard badge, but no, you couldn't be bothered to type more than a few words of basic obvious instructions. Lowered rating.
How long is this game? The badge description says "28 levels" but I've been playing a bit and it's not clear what a "level" is. Every time I change screens? Change settings? (i.e.tunnels -> forest -> lab) Fight a boss? (God I hope it's not bosses... then I'm only on level 2?!)
Rothycat: I thought the same thing the first time I played. That number is always the number of additional achievements you need to finish, and it includes all across all open levels.