A feature that tells you how much of a heat sink's capacity is being used would be very useful. When a heatsink is empty and uses only part of its capacity each tick, it can be hard to gauge how close to capacity it is.
The way an item deselects itself if you run out of money is very annoying. Can you make it so I don't have to re-click it each time I get enough to buy another of the same building?
The font resizing for the character stats in the lower left-hand corner doesn't work properly anymore. Sometimes one stat has something long like "quattuordecillion" and it ends up not fitting inside the limited space. When this happens, the suffix isn't displayed and only the number is shown. This used to work; please fix it.
For some reason, my health bar looks shorter than it used to be, but is still actually its usual length. This results in the part of the bar being hidden, and when fighting a god, it appears as if you lose no HP until that hidden part of the bar is empty.
If my click on a 'create' button exactly coincides with the completion of the currently running creation (not a one-frame one), then the click is ignored and the creation will not be switched. A similar thing sometimes happen in special fights when clicking attacks. Please fix this if you can.
I miss in the highscores some parameters to compare your power level to other players. I think statistics such as "total god power earned" and " maximum shadow clones" should be included. Maybe build power and creation power purchases from the GP store as well.
How about you add an option that will let us spend GP to permanently reduce the auto-buy fee? Say, each purchase costs a certain amount of GP, and reduces the surcharge by 1%, until you hit zero. What do you think?
There needs to be a divinity reserve function. You enter an amount of divinity, and the game will not use auto-buy while the amount is less than that. This is to prevent monument building being stopped because auto-buy from creation is briefly reducing divinity to zero.
The 'stop after finish' option seems to spontaneously turn itself back on sometimes. I usually use it to make sure the next monument upgrade isn't started, then immediately turn it off again. But sometimes when I tab in from other screens after idling, I find that my monuments aren't building and the setting is turned on. I'm pretty sure it's not because I keep forgetting to turn the setting back off.
The game does not remember the 'no skill tooltips' setting across rebirths - please fix that. The tooltips also sometimes prevent clicks from being registered, since they slide out of the way of the cursor too slowly. Maybe have them spawn a few pixels further away from the left side of the cursor, to evade this problem.
The options for the avatar customization seem to be screwed up in order. First, you should have to unlock the options by progressing in the game, THEN you should be able to pay GP to make it permanently available. Instead, the option to GP it disappears when it is unlocked through regular play. This seems messed up to me.
The avatar options need remember their defaults after you start a new run. When the appropriate option is unlocked, it should automatically switch back to the setting it had before rebirth. Also, the male/female option should be in that screen, too, and be permanently unlocked after spending the 20 GP on it.
Sex change costs 20 GP? Come on, you should be able to do that for free. I'm a god, aren't I? Also, the image quality of the avatar looks somehow crappier than before.
I seem to be doing only half the damage I should against gods. With 1.5 vigintillion attack against P. Baal 3, who has 625 novemdecillion defense, I do 125 novemdecillion damage a second. That is half of what I should be doing.
Is it necessary to make the numbers for advanced monsters and gods end in .999? I don't think it adds anything; the numbers would be easier to read if they were even.
I'm not seeing any difference in creation speed when manipulating the creation bonus slider that determines how many of a creation are being made. Wasn't there supposed to be a small difference there?
The new fighting achievements (500k) need to be sorted into the pre-existing achievements. Also, Auto-buy on the creations screen still turns off every time you rebirth. Fix it, please?
Should be fixed now.