Not a hard game, but enjoyable. A couple of suggestions from me (1) Change the name so that it is not the game description, I believe you meant to call it "toy shop" (2) Those shiny ducks are very tempting to click on. So when they take you to the menu and you lose whatever level you were on is not cool.
I like how the players crawl after they have landed :) Just to add as well, I don't know if there is some weird secret to it, but lvl 12 seems to have no collision what so ever! players just shoot through ghost objects
Good escape game, I still don't completely understand the robot puzzle, but I worked the rest out :) Very small one from me, the hands on the clock on the wall shows 2:31, but it says 4:52.
This is one of those games that I seem to find myself playing every few months. It would be nice if it achieved a badge of the day status so that more people could find it.
Sorry, but I love escape games and this was not a good escape game. The cursor was often naming objects it wasn't pointing to, most puzzle solving was done by random clicking, and the lens puzzle was the best one, but makes no sense where the "1" comes from.
This has potential, it needs more than one level for starters however. Also spend a bit of time on your help page so that you can clearly explain the game. Maybe run it by a proofreader...
Great idea and quite challenging. I don't think I am a big fan of the music only playing when I move the mouse, but I really enjoyed the game regardless :)
Strangely enough the best song I used was one of my daughter's... "if you're happy and you know it clap your hands." The degree of difficulty progresses nicely as the song gets louder, faster and changes key up a tone each verse!
You gotta read the description people!! :) Don't complete tetris lines, complete groups of colours. When I realised this the game became a better challenge and turning the blocks would make it too easy.
I think everyone is being too deep. Clearly she just didn't like being given a purple lollipop that he found in the sewer and so she killed him. Simple :P
TIP: If you don't want the cloud to catch you, just hold down space bar and he falls right through. Just make sure to let go before the next guy jumps :)
I'm not completely against the spacebar start, but only use it if you incorporate other shortcuts like numbers 1-7 to select each stone etc. And maybe hold space for turbo. I'm not a big fan of select with mouse and then place.
This project was intended just a small, fun game for people to play so ill stick with easy,medium and hard levels for now :) Thanks for feedback.