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Micro Motors

Play Micro Motors

Jul. 28, 2011

Rating: 2

Man I love micromachines!! I hope that you end up adding all of the other great micromachines things like weapons, head to head mode, other scenarios (breakfast table, garden, tool shed) etc It got a little repetitive only using card/pool tables and that same horrible music, but the game plays well anyway.

Developer response from Deadworks2010

thanks

Picture Cubes

Play Picture Cubes

Jul. 28, 2011

Rating: 5

I think that probably all it needs is faster response in controls and spin speed. If people had a similar control to actually holding and rotating the block, then it might be more fun.

Ninja Dogs II

Play Ninja Dogs II

Jul. 28, 2011

Rating: 73

Love all of the loading comments :D

Air Balloon Adventure

Play Air Balloon Adventure

Jul. 28, 2011

Rating: 1

Well the game works. It would be more fun if you added sounds, and speed powerups I think.

Maze Game

Play Maze Game

Jul. 28, 2011

Rating: 2

Good work for your first, just a thought if you plan on making another better one. As with 99% of maze games, they can be completed by r-click, move mouse, left click, solve. It is a good idea to code in a way to prevent that little cheat as maze makers are starting to do.

Ultimate (Kong) Nerd Quiz 2

Play Ultimate (Kong) Nerd Quiz 2

Jul. 28, 2011

Rating: 1

Nice to see the score always on the screen, but maybe add a question counter as well so that you know how many q's are actually left.

Dixie the Nerd

Play Dixie the Nerd

Jul. 28, 2011

Rating: 2

I accidentally came across this game. Glad I did though, it was fun and a good little time filler.

Warpy

Play Warpy

Jul. 27, 2011

Rating: 2

Excellent concept! All of the levels felt very tutorial-like, but I am guessing that the challenge ones are in development. Maybe adding a 10second time limit or something per level might add the challenge needed if level design is too restricted. The whole time I was playing all I could think of was "NO MARTY! You're not thinking fourth dimensionally!"

Developer response from joelbelo

thanks, im difficulting the levels right now, im adding some stuff and changing the levels

RPG DEMO

Play RPG DEMO

Jul. 27, 2011

Rating: -4

Are you sure that spacebar is the talk/interact key? I'm a master at walking around nowhere doing nothing in this game. Interested to see what you do with it though.

Developer response from Godzillasrabbid

Huh.

Scribble Dash

Play Scribble Dash

Jul. 27, 2011

Rating: 0

I didn't have any troubles with big gaps like others are complaining about, not sure if its a fixed bug or I just timed my jumps further apart. I did however fall through platforms. I think a mini map would be cool to let you plan your jumps though as otherwise its just dumb luck. There is a chance for a really fun game here with a little improvement.

Flagrant

Play Flagrant

Jul. 27, 2011

Rating: 1

Kinda reminds me of hover, I used to love hover :) I like the idea of the drum sounds for fire, and it plays nicely. I didn't really find that it sucked me into the game though. I wasn't really motivated to play past the second level, just seemed like more of the same and I saw no point in shooting at enemies when just chasing the flags was quicker and easier.

Cute Rabbit Adventure

Play Cute Rabbit Adventure

Jul. 27, 2011

Rating: 0

Cool little game. Self explanatory, although often you had to die just to learn what to do on each stage. The level with the white ghost doesn't make a great deal of sense, all I can say is don't touch it and only move when it goes up or you die for no reason.

Red Planet [ALPHA]

Play Red Planet [ALPHA]

Jul. 26, 2011

Rating: -1

Another point, the duel smg's are far more powerful than the reaper smg. Maybe should be price swapped or something?

Developer response from GameBuilder15

Really? Oh, yeah I guess you're right. Sorry, I'm working on it.

Red Planet [ALPHA]

Play Red Planet [ALPHA]

Jul. 26, 2011

Rating: -1

Cool game, I found with the Merc class, I never had to move once I bought an smg, nor saw the point in upgrading anything other than weapons. I didn't even need to press the reload button as it reloaded quick enough at the end of a clip. I only played to lvl 7 though. I would suggest adding quality control as the first couple of lvls where I did actually move, lagged out on my single core processor :) Also, some idea of how many enemies or time in the wave would be good. Very nice music BTW

Cheese Solitaire

Play Cheese Solitaire

Jul. 26, 2011

Rating: 4

Not a bad freecell game. I think that it requires you to be a little too accurate with your card placement however, so this could be relaxed. It would be nice to see something new or different (like what burning monkey solitaire did all those years ago) and seeing as windows comes with freecell for well... Free, I'm not sure who your market is.

Short Legs Want Rabbits

Play Short Legs Want Rabbits

Jul. 26, 2011

Rating: 4

Cool game, I think it would help if the reset button didn't remove the path you made however. Or if at least there could be a separate button to only reset the rabbit and not the hay.

Penguin Overlords

Play Penguin Overlords

Jul. 23, 2011

Rating: 1

It would be nice to be able to zone off areas for each of your penguins to give you just that tiny bit of control you need so they aren't stupidly chasing the wrong things.

Typing Ninja Hunter

Play Typing Ninja Hunter

Jul. 23, 2011

Rating: 0

Once you have your 6000 pts and you are waiting to die, you wait for a veeeery long time. This is too easy. Difficulty needs to be severely ramped up. Yes, even in the easy setting!

Protector

Play Protector

Jul. 21, 2011

Rating: 0

How does this still not have a fast forward? Those comments have been there forever!! Are you listening developer...??

Strange Lab Escape

Play Strange Lab Escape

Jul. 16, 2011

Rating: 2

Whew, finally got there! I liked the game, but found the strange movement and views (which often hid what you needed) to be the only real flaw.

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