Not bad. The puzzles were fairly easy, but sadly they were just difficult enough to detract from the level of enchantment I'm sure this game was trying to (and should!) deliver. I'd like to see another one.
Reasonable tower defense... low/high speeds have inconsistant behaviour, tho, which is a real shame. Also, it's a bit stingy with its information when you're playing.
I guess it's ok. I expect this kind of thing from Berzerk Studios, frankly: well packaged but somehow doesn't quite feel right to play. The play area is pretty small, for one thing.... what with creating space for yourself to kill the 5 or 6 bad guys who often appearing at the same time, and looking for coins which quickly fly off screen, you end up feckling about a lot rather than getting a smooth feeling of progression.
Not too bad. Congratulations on being made before Hello Worlds... that must be why the controls of that other game aren't as bad as they are on yours :P