Quite slick, if you ignore the bugs... hopefully they'll be fixed, since at least one of them means it's impossible to complete the level on it's highest difficulty. Also, the best strategy for avoiding a group of zombies is to run away from them into open areas; there's no way to actually kill them, so you have to wait for them to die, which is pretty boring. However, even with these faults, this game manages to be quite addictive.
Oh, and my mouse pointer dissapears if I try and access a different tab in firefox while it's running.
Badges! About time! This is a great fun game, even despite the fact that the RPG elements (boo!) tend to remove the skill from the puzzle elements (yey!).
Reasonable, but the puzzles aren't brilliant, and the implementation isn't great, either, it's a bit slow, and you often can't see most of the level you're on.
Truly awesome shooter. The tech tree is a thing of beauty, giving you many different strategies to try. I haven't had this much play out of a single game in ages.
Tentacles don't really add anything at all, except for a layer of confusion which stumps you at level 10 for a while. In fact, there are a few god awful levels in this game. Not one to play.
Neato. I've had the full game for some time now, and it's amazing. This cut down version is a great introduction. A shame there's no multiplayer action, tho.
Pretty good. It's a bit too linear ('Go and kill every last enemy in this area before you can progress to the next area!') and could do with polishing up in a few places, but all things considered it was worthwhile to play through.
Cute.... seems like it might be good if you ripped out all these rubbish levels and put some good ones in. Although, I'm not sure that just lifting the guy up and turning him around has the makings of a great game anyway. There's definately something here, I'd like to see it tweaked a fair bit.