seriously the rocks are more like ramps..i must figure it out, also sometimes landing safely is impossible, would it be possible to add more vertical control to the sled? or is the only way to land sometimes going to be turn at the oddest angle ever and lose all the speed?
i think the game is great, though boost doesn't seem to do very much (granted highest I got was like 400) but the damage seems a bit inconsistent..sometimes a relatively clean landing at a high speed will end with massive damage, while at a somewhat slow (25) landing sideways on a boulder seems fine
I enjoyed it, well the stage 2 boss is really easy (just hold down until his last quarter) but seriously game creators in this genre need to let us "back order" awards/trophies because sorry but if I can beat the entire stage without being touched I shouldn't have to do 5 then 10 then 15 etc. seconds without taking damage, same thing with boss fights and other things...it makes the game arficially long
also the ramp up from stage 2 to 3 is massive
uhm I made it to stage 2 before I got bored, it is quite the minimalist game to say the least..reminded me of that mmo-gauntlet game on here (I forget its name)
the randomness of this game is my least favorite thing...hear me out I just had a run where all at once 3 enemy bombers came cruising down covering the entire field, then next game I had a constantly respawning chopper along with massive amounts of men just firing wildly
so I won on (normal?) on turn 96 after trying a few times..this game gives you the illusion that you have control, no matter what the strategy must be gather as much food as possible to maximize population in each era, the combat/nomads is cool but it again takes away strategy because being able to randomly gain a ton of production outweighs use of the mine until post 75 when it becomes a dash to maximize the output
fun short game. i kind of feel like I missed the story (and ancient skills..never bought 1) the marathon boss at the end isn't enjoyable at all though I got bored after 10 minutes and just quit
well I beat 50 stages and the dialogue stopped way 2 long ago :( really berzerkstudio that is half the reason this game was so enjoyable..hearing how every1 is being so violent between rounds of bringing peace
so I beat 6 stages and calling this a game is kind of hard, more often than not I make a move and half the board explodes, I understand why but it's less about strategy and more of make a move and win a stage
this reminds me of a nearly identical game that was on this site I think about 6 months ago..and when I say near identical I mean it's the exact same game with different graphics and slightly different stats
Please don't continue this game/series
it could have been cut to half length and not lost anything
featuring 3 generic machine guns
1 shot gun
2 rocket launchers
and a completely useless hitscan non piercing rifle
that's part of the issue I'm sure you are thinking to change weapons to fight what is around (like the hitscan rifle clearly is meant for the diglet enemy) but what it really is (even on hard) just use a rifle until its out of ammo
creator please fix the game before you release it
we have all had odd glitches (also mod tank May or may not be immortal because it's healing rate is so fast that the necromancer can't actually keep casting the glitchy skeleton fsat enough to kill it)
If multiplayer was already unlocked or was just untied to campaign I'd think it would be more fun but after a using the least strategic strategy ever on galaxy 1 I got bored (I played humans just jacked up the first infantry unit afer every battle then just mass spammed them down the mid lane)
I was having fun for about 10 minutes then it became a grind just to get WP to get a better ship, after about 10 minutes of just smacking around everything in the sea I got bored and quit
I liked it but the puzzles didn't exactly make sense..why does killing "3" make trees..I mean the pun is there..ok but the mirror thing is pretty much random as far as I could tell
Many thanks for your great feedbak!