Sing hallelujah, it's only been 3 decades of this genre, but we've finally found a dungeon crawler that automatically discards any items that are strictly inferior to what you already have. Add in the how-did-we-ever-survive-without-this feature of side-stepping obstacles (never thought of it, but the game moves so much smoother with it) and this is a hell of a great game to get for free. 5/5.
The boss is just ridiculous. Random element (chance of getting red worms) + timed run = not only hard, but unfair, since you have to get lucky to win. It's entirely possible to play flawlessly but fail the boss anyway, always a bad sign in a game.
I give this a 5/5, not because it's the best game ever, but because it's perfect at what it does. It's engaging, it's moderately challenging, and the music is perfect.
I really want to like this game. It looks like with some significant work, it could be a lot of fun, but sadly there are just too many things working against it.
Made it to 2910, was seriously bored when I got hit by an airstrike and instakilled. The lack of ramp-up in difficulty, combined with the sheer length of the hard badge (and the slow movement speed) make endless mode nothing but a chore. I only died because I messed up on a repetition of the same task out of boredom.
Probably the best of the Creeper series thus far, discounting Academy because that one can't be directly compared to the rest. Great level design all around.
My team is all level 9-10, up against a boss encounter against 3 level 4s. I take a few hits, so heal to full. Enemies immediately pull out a combo that 1-hit-KOs my entire team in 4 AP. Balance is just plain absent.
I usually love games by this developer, but I don't like this one at all. It's just a standard stupidly sadistic platformer. To borrow a line from Yahtzee, breaking down a brick wall with your forehead may be impressive, but it's not genuine challenge. This is just frustrating without any real gimmick to make it interesting. The Give Up button is amusing but I don't find it all that funny after the first few minutes because it does nothing that I can't get by closing the browser. If it somehow were part of the game, I might be more generous, but it's just window dressing.
Overall good, but I want to stab things due to one feature: bouncing off enemies. Nothing irritates me more than do-it-again-stupid, where I have to spend 30 seconds to set up and fail at a 2-second jump. Level 11 in particular is where I rage-quit, after trying to bounce off 3 birds in sequence.
Added more red worms, so it's more possible to defeat him now