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sydor01's Comments

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Save the Earth! - The Incremental -

Play Save the Earth! - The Incremental -

Oct. 15, 2014

Rating: 2

Could use some additional sound effects when special events happen, such as crate drops or alien appearances. I had the research page open, not realizing the magnet-head guy appeared behind the page. I only got in two clicks before he disappeared.

Save the Earth! - The Incremental -

Play Save the Earth! - The Incremental -

Oct. 14, 2014

Rating: 2

Not sure why this game is not rated higher. Possibly a lot of the scores came in before the manual clicking was eliminated (which would have drove me nuts). Hope people come back to re-rate, lots of great things about this game.

Besieged 2 Infinite

Play Besieged 2 Infinite

Oct. 13, 2014

Rating: 8

Wow, now 24 hours with this "FATAL ERROR", even after they said "... the issue has been identified ... working to resolve it as quickly as possible." I'm guessing they put together a solution for storing non-mobile gamesaves on the cheap, now they're paying for it. I also doubt anyone's really been working on this much over the past day, more likely it's the one guy who put together the savegame server is unreachable for the weekend. In either case, doesn't do a lot of good for reputation, or game rating. It's too bad, I was actually enjoying the game up until this happened ...

Save the Earth! - The Incremental -

Play Save the Earth! - The Incremental -

Oct. 13, 2014

Rating: 1

Definitely need the supply box warning timer. Supposed to be every 15 minutes, but I'm finding that it's not exact, sometimes almost 20 minutes. Enjoying the game a lot, great work guys!

King's Rush

Play King's Rush

Oct. 12, 2014

Rating: 5

Holy. It takes over a minute of waiting thru the same "loading" screen before playing the game. Come on devs, you are not "loading" **anything**, it's just a cheap way to get people to click the page out of frustration just to go to your site. Drop two stars rating just for that scam alone.

Besieged 2 Infinite

Play Besieged 2 Infinite

Oct. 12, 2014

Rating: 12

Yep, same here: "FATAL ERROR ... failed to talk to savegame server ... please reload". wtf.

Besieged 2 Infinite

Play Besieged 2 Infinite

Oct. 10, 2014

Rating: 10

Separate music and sound effects mute ***please***!!!!! I'm tired of asking for this :-(

AdVenture Capitalist

Play AdVenture Capitalist

Oct. 02, 2014

Rating: 5

Uh-oh, think HH sold out to the mobile market. Have played for a while now, and love the retro look, but practical use of the new UI has some serious annoyances. The scrolling "Buy" button has to be the first thing to turf. Huge pain when trying not to buy something too expensive and you can't see the price. The spammy achievement flags are ok, but don't cover up the Donut Shop! And finally, serious loss of managability by not having side-by-side windows for market progress and upgrades. I now lose that little giddy feeling I used to have when buying an upgrade and immediately seeing my cash-per-second spike up. HH, you guys took a big risk with the overhaul and I'm still a big fan (from beginning). Slick design, but get ready for lots of rage spew from the masses :-(

Clicker Heroes

Play Clicker Heroes

Aug. 09, 2014

Rating: 5

The real monsters in this game are the cpu lag and memory leaks that nail you above level 50. Seriously, it completely slows down my high end pc.

Clicker Heroes

Play Clicker Heroes

Aug. 08, 2014

Rating: 2

Bright, colorful, funny and clever animation, polished interface. Lots to love about this game, great work!

Bloody Night

Play Bloody Night

Aug. 05, 2014

Rating: 2

Movement is wonky. Seems to take a few extra steps after I stop moving. Hitbox also is about twice the size of the player, not fun. Some great potential though, and glad to see you're working on improving things. 3/5 from me for now.

AdVenture Capitalist

Play AdVenture Capitalist

Aug. 04, 2014

Rating: 12

Just a tip for buying upgrades faster. Set your browser to full screen, and then zoom in say around 150%, or whatever your monitor will fit. The game scales up too with the window, so you see more upgrades per page. Doesn't speed up the process dramatically, but is a bit less painful for those of us who buy all the upgrades en masse after a reset.

AdVenture Capitalist

Play AdVenture Capitalist

Aug. 03, 2014

Rating: -2

As we don't have high scores yet, I'm curious how many AIs other people have. I know I'm definitely not the highest, but I have been playing from the beginning and think I'm up there. After tonight's reset I'm at 49 sextillion angels.

AdVenture Capitalist

Play AdVenture Capitalist

Jul. 25, 2014

Rating: 5

Ok @skeeter22, if it's so "incredibly" easy to make, then step up. Let's see your idle game that's better.

GoKartGo! Ultra!

Play GoKartGo! Ultra!

Jul. 09, 2014

Rating: 1

I'm about fed up with developers not having separate mute for music and sound. Should be an automatic feature in game design by now, don't you think? Annoying.

Curl Up and Fly!

Play Curl Up and Fly!

Jun. 06, 2014

Rating: 9

Don't get why this game is rated so high. Yes the upgrade system is pretty cool. And yes the interface and options are top notch and polished, right up to JMTB02's high standards. However, the core game play itself is extremely repetitive and redundant. There are only four items total in every run: coins, balloons, mines, and springs. The back ground never changes. Sorry, but this seems a lot more like a promo for the Kongpanions than it does an actual fully developed game. Maybe I'm missing something?

GoGy Mad Launch

Play GoGy Mad Launch

Jun. 04, 2014

Rating: 3

It's ok. Really not a fan of the baby-ish cartoon style tho.

Infectonator: Hot Chase

Play Infectonator: Hot Chase

Jun. 04, 2014

Rating: 5

Spent 50K on Nyan Zombie only to have a *very* intermittently working people magnet. Seriously, I died just now with a human running within arm's reach in front of me. No magnet. That, plus the massively obvious need for a boost hot key drop this down to a 3/5.

Lord of the Underworld

Play Lord of the Underworld

Apr. 02, 2014

Rating: 9

Bombs should also remove enemy bullets. Also I think the rocks gotta go, or have some other way to remove besides running into them. They just seem like an odd distraction. Outside of that, very well done! Having tons of fun with the great game play and leveling up thru the skill tree. Top marks.

Invader

Play Invader

Mar. 16, 2014

Rating: 0

Not bad, but the fourth level gets way too laggy to the point where can't even fire. Interface could use a bit more polish i.e. glow around buttons on hover, end stage transitions, spelling, etc.

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