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Technohazard's Comments

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Sploder, 3pack I

Play Sploder, 3pack I

Mar. 14, 2008

Rating: -2

I'd like to point out the difference between a good game and a bad game. Play this game with the keyboard. Then use the mouse to move the ship around (just click wherever). Notice how much easier it becomes with the mouse? That's a sign that it's really an easy game, and bad control design makes it difficult. 2/5. Too easy, no motivation, pretty boring. Though the weapons were kinda fun... lasercannonpewpewpepwewp

wOne2

Play wOne2

Mar. 14, 2008

Rating: 0

i'm just going to copy and paste storageheater's post here because it's exactly how i feel. Hmm. 3/5. Good idea, and fun, but it’s very frustrating trying to get the wheelly thing to land back in the halfpipe perfectly. I can see that it’s meant to be difficult to judge landing on platforms but making the basic halfpipes so awkward is a bit off-putting. If it were a case of ‘ten tries to land on the platform’ it would make sense, but it’s ‘ten tries to get the speed up in the first place’ which just makes me lose interest.

Floopy Pylon

Play Floopy Pylon

Mar. 14, 2008

Rating: 0

all the tracks LOOK the same. boring. Even the cars are exactly the same. This is an alright idea but the game is so unimaginably dull, i almost killed myself before I remembered I still haven't finished all the levels in Areas. brb. 3/5

Turret Defence 2

Play Turret Defence 2

Mar. 14, 2008

Rating: 0

3/5, not bad. The dudes are too hard to hit, even when the shot lands right on them. No indication when you're actually hitting stuff until it blows up. rockets take too long to fire and can't aim for shit. otherwise it's surprisingly entertaining. Good music.

Shape Shooter 3

Play Shape Shooter 3

Mar. 13, 2008

Rating: 0

Apeking beat me to it, but I'm willing to give it a 2/5 because it's got a FEW interesting features. Luminara is far more polished. Next time, don't rip off another game and come up with your own idea.

DropSum v1.3

Play DropSum v1.3

Mar. 12, 2008

Rating: 0

5/5. I am so addicted to this it's not funny. What a fantastic puzzler idea... i'm going to be dreaming about this tongiht... ahrrhhghghg

Tower to the Moon

Play Tower to the Moon

Mar. 12, 2008

Rating: 1

The physics are terrible. Elastic boxes?! They never stop jiggling, and even when i'm so clearly over the line it takes 10+ seconds for the tower to 'settle' enough to qualify. There's no strategy here a 3-year-old couldn't figure out. 2/5

Ragdoll Invaders

Play Ragdoll Invaders

Mar. 11, 2008

Rating: 0

Wow, this is fantastic! Everything about it is great, though i wish RagDollMan's arms weren't so damn rubbery and he would autoaim if I were standing still. I'm always impressed ragdollsoft games balancing - i didn't feel this was too hard, and I got much better after a few plays. That red laserbeam on the mothership is a bitch though...

Alphacide

Play Alphacide

Mar. 11, 2008

Rating: 2

I'm unsure as to why you have a game that's about as graphically minimal as you can get, but it runs at 11 f/s. As a typing tutor, this is worthless because you have to keep one hand on your mouse. It's also boring and there's no reward, or even challenge for that matter.

SeekAndDestroy

Play SeekAndDestroy

Mar. 11, 2008

Rating: 0

why even bother to have a 'top speed' if you're supposed to 'avoid hitting the walls' - not go fast. There's no way to control the missile's speed and it just keeps getting faster and faster. left-right are typically 'rotate' for this sort of game, the control scheme is terrible. no sound, but i guess in this case that's probably a blessing.

Prehistoric 2

Play Prehistoric 2

Mar. 11, 2008

Rating: 0

Really slow, a little boring, too much crap onscreen... what's the point?

Insurgo

Play Insurgo

Mar. 10, 2008

Rating: 0

To quantify the control scheme bitching - it's hard to build a NEW pylon because when the mouse is equidistant, it has a hard time deciding which point to start the new pylon from. Should make it so you just have to click a point, then click off it to create a new pylon, or click 2 points to connect them (keep that like it is) Really needs sound. :(

Coil

Play Coil

Mar. 07, 2008

Rating: 0

It's pretty awesome coming back and seeing 50 more pages of comments. I still love the art, music, design, but still only a 4/5 (after a second play) for some UI wierdness.

Runes of Shalak

Play Runes of Shalak

Mar. 07, 2008

Rating: 0

A little tooooo simple. The chipmusic is wicked good though.

Parachute Retrospect

Play Parachute Retrospect

Mar. 07, 2008

Rating: 0

It's really fun just to kill the guys, I don't care about score. Needs better SFX!

( Ellipsis )

Play ( Ellipsis )

Mar. 07, 2008

Rating: 0

I like this game a lot, 4/5, two things - less clicking! :( Maybe if you could just scrub to kill things. - gray squares are bullshit. Give them an outline or SOMETHING.

Ratmaze 2

Play Ratmaze 2

Mar. 06, 2008

Rating: 0

I think some people just don't like the neo-retro style. That's totally fine, but it probably costs pixeljam ratings. Sucks, but this gets 5/5 from me! I love it!

Train Traffic Control

Play Train Traffic Control

Mar. 06, 2008

Rating: 0

Good idea for a puzzle game, but a little boring. Took me a while to get the hang of it. Is there a train schedule anywhere, I just kept failing levels until i figured out the schedule on my own - it would be cool to have a button next to 'map' that showed the schedules and destinations of trains running that day and their arrival/departure times.

MrGarden

Play MrGarden

Mar. 06, 2008

Rating: 0

Hey, this is a REALLY GOOD PUZZLE GAME. It just needs a little more polish - catchy music, and a few extra sound effects. I agree, flowers need a 'dying' animation. i didn't quite understand the grass-vines-molehole thing at first, maybe the tutorial needs to be more accessible.

Capsules

Play Capsules

Mar. 06, 2008

Rating: 0

a decent idea but jebus it's hard. Get rid of the mouse out. 'Guess the order' is the worst game mechanic ever - never, never, never ever use it again, please.

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