Games Achievements My Kong Sign In

Technohazard's Comments

Comment

Super Stacker

Play Super Stacker

Dec. 14, 2008

Rating: 0

Save progress needed. Otherwise it's a decent game.

Aether

Play Aether

Dec. 14, 2008

Rating: 0

I love the aesthetic, and the planetary exploration mechanic is interesting. Definitely an art game, but fun enough for all that. 4/5.

Bureau of Steam Engineering

Play Bureau of Steam Engineering

Dec. 06, 2008

Rating: 0

oops sorry steamgun here http://img247.imageshack.us/my.php?image=steamgunqe9.png

Bureau of Steam Engineering

Play Bureau of Steam Engineering

Dec. 06, 2008

Rating: 0

Dual Steamgun for beating the saber boss. Flip the valve to the right on start, it will fire a max power shot, then duck. Flip it left immediately. Flip right after LeftGun fires so it can reload, then left once more. If you time it right, it will fire the final shot right as he hits you with the saber for the 2nd time.

Noidzor

Play Noidzor

Dec. 04, 2008

Rating: 0

The demon's wierd shape makes it hard to angle the ball correctly. I'm amazed you managed to take something as primitive as breakout and actually make it good! 4/5!

Eternal Red

Play Eternal Red

Dec. 04, 2008

Rating: 0

Level 101, haven't touched the keyboard except to upgrade since level 30 - max machineguns and slow/acid panels kill everything. Far too slow and easy.

Squiggle Squid

Play Squiggle Squid

Dec. 02, 2008

Rating: 0

He's so cute! The game was really easy, but overall the production quality was extremely high. There wasn't enough challenge to get a 5/5, but it's definitely going on my favorites. Great job!

IncrediBots

Play IncrediBots

Nov. 21, 2008

Rating: 0

Gentlemen, behold! The Violator, Mark I http://incredibots.com/?robotID=62290 A treaded tank with adjustable tensioners for traction control (- and =) an aiming cannon (z and x to rotate, a and s to fire and reset), with a six-shot reloading hopper (r to chamber round, t to reset) Prepare to violate!

Paintorial2

Play Paintorial2

Nov. 21, 2008

Rating: 0

Not bad, needs a little more detail showing some of the steps.

In Cage

Play In Cage

Nov. 21, 2008

Rating: 1

You need help. 2/5 stars for creativity.

Splitter

Play Splitter

Nov. 02, 2008

Rating: 0

http://www.king.com/games/splitter/viewer.jsp?w=11030230140082 Solution for LV21 : Pusher Elevator is the only one i can't do :(

SHIFT 3

Play SHIFT 3

Nov. 02, 2008

Rating: 0

Okay, the Mel Gibson character ending was the best ever. 5/5

Typing Ninja Hunter

Play Typing Ninja Hunter

Jul. 14, 2008

Rating: 0

So, I got my 25kpoints on survival and decided to let the ninjas kill me. Everyone but two star-throwers ran in. The stars weren't doing damage, so I resurrected my ninja and killed them. The game is now stuck and won't advance to the next wave. No card for me. 3/5 - good idea, but somewhat buggy. My combos would just randomly end for no reason. Some of the words are made up! :(

Gemz!

Play Gemz!

Jul. 09, 2008

Rating: -1

Wow, cheap technique to show off your ads. Connect to server my ass. This game is terrble - I clicked randomly for three levels and never died. The outer gems seem to change color randomly, and there's no strategy. 1/5

Ultranium

Play Ultranium

Jul. 09, 2008

Rating: 0

Oh joy, another breakout clone. :( 2/5, because you obviously spent a fair amout of time on the art.

Levers

Play Levers

Jul. 09, 2008

Rating: 0

Very sad there was no reward. :( Smart game, well done. I hate the birds. Clever lack of menu.

Tree Defense

Play Tree Defense

Jul. 07, 2008

Rating: 0

Terribly easy, terribly slow, terribly unoriginal. I guess that makes it terrible. The premise isn't too bad though.

Grapnel

Play Grapnel

Jul. 07, 2008

Rating: 0

good idea, ultimately frustrating. No way to gain height once you get near the bottom, and waiting to end the round after the mine blows up is just pointless.

Replica

Play Replica

Jul. 03, 2008

Rating: 0

Timer is much too short. Forcing the player to restart from level 1 after failure is extremely unforgiving. Not a bad concept...

Squanda

Play Squanda

Jul. 02, 2008

Rating: 1

pretty fun, extremely simple once you get the hang of it. The levels with the immovable blocks are much harder. 13, 14, 15, 17 were definitely the hardest levels.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate