I'd appreciate the save export that's been added since last time I tried this game if it wasn't rendered half useless by forcing you to abandon all current playthrough progress to exit to the main menu. I still *want* to like this game...
We have some plans to improve it in the following weeks. First make it more usable via PvP upgrades giving DPC mx boosts, make skip option work better and some other unclarities/issues with it.
Or do you perhaps just hate that it "break the attacking loop"?
Zen energy needs to be collected by the Self better. The Ego stage is annoying enough trying to dodge green things while collecting other green things, but it's really bad that you barely touch the bad green things and lose HP whereas you can be all up inside the good green things and it won't pick them up for way too long.
The Blood Offering Talent seems to also increase the mana cost of Spirit Goblins, though the text makes no mention of it. Either that or it's the Adrenaline Talent.
Needs a save export or a cloud save. Whatever current save it purportedly has isn't useful for maintaining a persistent save in private/incognito mode or between different devices.
Having to click the bits is awful. Especially given that they're tiny and don't stick around for any length of time. At most one maybe should be expected to move the cursor over them to collect them. But it takes the "idle" out of the game in any case.
Thank you for giving your feedback, I added the possibility to mute the music and I take note of your point about the recruitment process and the usefulness the recruits.
It takes far too much time and resources (in addition to taking a hit to production) to create Winged/Soldier ants for them to sit around not producing anything. In fact, you could get rid of them entirely and just charge the same number of Workers/Scouts/Food to get the next colony and it wouldn't really change anything other than removing a pointless step in the process. But at least there's a save export.
Can you give me more information please? Is it the calculation of XP or the prestige upgrades? You have to prestige first to get the points, afterwards you can spend them. Thanks for your feedback.
Progress slows down way too much at around Tier 4. Which would be fine if one were accumulating whole numbers of the "roboclickers" instead of ridiculously tiny fractional numbers that result in practically no bonus upon soft reset.
We have some plans to improve it in the following weeks. First make it more usable via PvP upgrades giving DPC mx boosts, make skip option work better and some other unclarities/issues with it. Or do you perhaps just hate that it "break the attacking loop"?