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thegoodlocust's Comments

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RADiancE

Play RADiancE

Oct. 26, 2010

Rating: 9

Laggy controls - not good in a snake type game.

Ether Space Defense

Play Ether Space Defense

Oct. 25, 2010

Rating: 0

Another problem with this game is that it doesn't encourage you to be creative with your towers. Slow down enemies for bomb turrets? Surround station with warp upgraded slow turrets? No, the way to win is basically to use all laser turrets and one defense turret. Otherwise there will always be a stage that can get through your clever defense setup. It isn't fun to use one tower the entire game. And, of course, once did that I had enough credits for all the upgrades which i probably won't bother trying out now. More upgrades, cheaper upgrades, a "heads up" on what is coming next so you don't have to memorize what the next waves are going to be....These are a few of my favorite things...

Ether Space Defense

Play Ether Space Defense

Oct. 24, 2010

Rating: 3

Add a mouse-controlled main cannon on the station and a better upgrade system and this game would be great.

Tetravalanche

Play Tetravalanche

Oct. 24, 2010

Rating: 2

Way too hard - needs upgrades.

Wings of Genesis

Play Wings of Genesis

Oct. 15, 2010

Rating: 15

The level cap is 20? You need to raise that up a bunch!

Get Home

Play Get Home

Oct. 12, 2010

Rating: 0

Okay, I seem to have randomly died twice now and had to start over. Screw this game.

Are You A Super Mega Ultra Evil Genius?!?

Play Are You A Super Mega Ultra Evil Genius?!?

Oct. 08, 2010

Rating: 4

The old one seems better. I can't zoom in on this one with my browser which is rather annoying, plus the random choice of what to build is rather crappy - I suspect done as an easy way to "balance" the game.

BigTree TopGun

Play BigTree TopGun

Oct. 03, 2010

Rating: 0

The update got rid of my save game - please fix this.

Spacecraft

Play Spacecraft

Sep. 29, 2010

Rating: 2

This game is great and I really like that you are doing updates (many developers don't take feedback). I do have a suggestion though - make achievements give you some money for new games.

Madness: Premeditation

Play Madness: Premeditation

Sep. 27, 2010

Rating: 4

Great potential but buggy and frustrating controls. You need to fix the gun point bug, let you cancel attack points so you can move them (like with the escape key), and keep the path without having to redo it every time just so you can nudge the attack points a bit. This'll be a great game if you can fix these things.

Age of Defense

Play Age of Defense

Sep. 25, 2010

Rating: 0

Kinda sucks how when you beat the game you can't keep on going and lose all your stuff. I wanted to max out everything :(. And yes, the bazooka seems better than the laser.

Heart of Ice

Play Heart of Ice

Sep. 22, 2010

Rating: 3

It is pretty hard to see the last bosses attacks - you need to up the contrast on them or seriously decrease the damage that they do. I got to the "shield sequence" part and said screw it after I died - way too annoying to get there just to have to start over.

Meaningless Violence

Play Meaningless Violence

Sep. 20, 2010

Rating: 6

If you do make a shop/upgrades then you may want to re-release it as a sequel instead of just updating it. Nobody will see it if you just do an update. Just make sure the upgrade system is extensive and gives a lot of player choice (strength, defense, speed, special abilities, etc). There is a lot of potential here.

ReflexION

Play ReflexION

Sep. 20, 2010

Rating: 2

Good game, this should be rated higher, but I suspect that text bug may be lowering your rating a bit.

Radio Zed

Play Radio Zed

Sep. 08, 2010

Rating: 391

The game has potential and a good framework, but it isn't quite where it could be yet. You need to have a bigger variety of enemies with different tactics/attacks and nearly all the guns feel the same - the weapons need more variety and specialization as well (e.g. flamethrower,chainsaw, etc). You have a nice upgrade system in place, but you should explain exactly how the upgrades help and how much. I'd also prefer more active upgrades like double jumping, sprinting, etc. PM me if you decide to make a sequel and I can go into more detail.

Crush The Castle 2

Play Crush The Castle 2

Sep. 08, 2010

Rating: 1

A good way to get the prohibition achievement (destroy 100 barrels) is on the broken circuit level (in the section before the last). Use the secret ammo at the front so you don't kill the guy and it will pull the barrels out into the open, then you can easily hit them with a firebomb. If you don't have the secret ammo then parachute bombs work well too.

Space Bolt

Play Space Bolt

Sep. 04, 2010

Rating: 8

Potential, but several major problems: 1) Need to have an option not to hold down the mouse button to move - that should be the default actually. 2) Need to be able to replay levels for more money and/or get rid of the "repair" crap - you shouldn't have to pay to repair when resources are limited. 3) The shield is pretty bad - it takes far too long to become active. 4) Should be able to use multiple specials - this isn't a big deal since they can share the same energy reserve. 5) More upgrades like enhancing the generic energy pool and its recharge rate for specials. You also need way more speed/accel upgrades

Clash of the Olympians

Play Clash of the Olympians

Sep. 01, 2010

Rating: 2

Seriously, if you make a game where you have to have perfect aiming then let people redo the level without having to refresh the damn game. Let them pause the game to return to the menu or to restart the level so people can restart quickly if they miss the first shot or screw up the level. Damn do you people know nothing about basic game design?

Clash of the Olympians

Play Clash of the Olympians

Sep. 01, 2010

Rating: -1

Sorry, but I hate games that don't allow you to replay levels to improve or get more exp. This game has a lot of potential, but some developers don't understand that frustration != fun.

BeatTheGeek Tower Defence

Play BeatTheGeek Tower Defence

Aug. 28, 2010

Rating: -1

WTF the stupid towers don't target the mobs closest to the exit? What a crappy TD game.

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