The timing on the final section is ludicrous. Tumbleweed comes out of nowhere with no time to respond and the bombs appear to be random as to when you can destroy them. Add to that the fail of the desert section and it drags a somewhat fun game into 2 * territory.
Love the concept, annoyed with some of the execution. Example: When a level 0 guy shows up, I have to pick between letting my advanced group level or him surviving because he's on level 1 and they're on level 4/10/whatever. He doesn't have 2 buddies to keep him alive, so he ends up dying somewhere on the 3rd floor.
The idea is good, the controls aren't terrible, there should be a way to buy more fish after you expand, but maybe I'm ordering them the day before or something. In all, it works OK but it's a little simple and too easy. Good start, hope you make more games.
Congratulations on creating something that can, in very technical terms, be called a video game. one star only because it didn't cause my browser to catch fire and burn down my house.
ugh. You have the parts required for a fun game, even if it's derivative of other games. You just don't put it together into anything fun. The instakill from trucks is awful. The controls are flat and unresponsive, and that's with only one key. Make something better.
In the swampy hell that is the new game list, you have managed to create something that is entirely pathetic. I hope you decide to make a real game someday.