game lags out way too often. Ships sit there firing at nothing and enemies stop moving. Not cool when I have to reload the browser just to keep playing the game.
I've noticed if the prisoners get killed, the game still tries to let them have their turn. This locks up the game as they can't actually move. Since they're dead, you know.
I'll give it a 3/5 for a good design and polished game play, but by wave 4, the computer has a massive initial advantage, and it never loses it. I've tried 5 times and simply cannot defeat the wave of troops that comes at me.
Not a TD except in that it uses things called towers. It's a puzzle game, and not a spectacular one at that. There's no choices in how to get to the goal. You do it exactly right, or you can't finish.
2/5 for a well polished, but ultimately flawed game.
I've played this twice through on the 'natural gas' game. The computer gains cards from nowhere, it has the advantage of knowing exactly what cards it should bring to block, and the die rolls are not player friendly.
I have yet to figure out what the point of showing the computer's next blocking draw if it doesn't actually use that. I checked. Five times the only way the computer could have gotten from what it showed to what it had was if it exchanged 4 cards.
All in all this game is very poorly made. 1/5 until some major overhaul is made.
Feel free to send me a shout when you've fixed the problems and I'll re-rate.
Not your best effort so far.
The matching game is rather bland for your usual fare, first off.
Secondly, how can you make money if routinely no one buys the 'loot' you gained from your adventures?
Last, I think someone doesn't quite understand the concept of Interest on a loan. I've been paying more than the amount of the interest every day and haven't seen said interest go down, even though the actual amount of the loan has dropped by over 3k.
All these concerns make this the lowest iIve ever rated an Undefined game. 3/5
Only useful upgrades are 1 and 2 to increase firing speed and bullet speed respectively. Increasing hull armor doesn't have much use since you only really get hurt by being rammed and if you shoot down everything, there's no real need for health increases.
This game has potential, but it needs a lot of work. Look at a lot of the suggestions other people have made for ideas.
I've seen games with 1/10th the quality lag far less than this. What exactly is this game doing that requires so much processing power? casting the spells to animate the zombies? Actually going out digging up bodies?
Every time you 'discover' a new group, it reorganizes the order of all the groups making it impossible to remember what you'd been working on before you found that one new thing.
A clue when you're supposed to draw might help, or having an idea when the computer did.
I wasted 5 tries waiting for the red crosshairs to show up not knowing I could click to 'draw'.
Also, the second opponent, I aimed perfectly, 1 head shot and two shoulder/arm shots, and he killed me before I could fire once.
Something about this 'game' is horribly flawed.
infinite specials for the computer make this otherwise ok game worse. having you lose anything you've purchased -or found!- in the very, very, very likely case you lose adds to that .
1/5 cause you clearly like abusing your players.
ok thanks