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tycomp's Comments

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Secret coral war

Play Secret coral war

Oct. 13, 2010

Rating: 2

Bad controls, little challenge to it.

Bunny Flags

Play Bunny Flags

Oct. 11, 2010

Rating: 4

That little dollar sign by your spendable points, isn't just a fancy label it's a button you press to then be able to click a tower to sell. I figured that out a little late.

Monster Slayers

Play Monster Slayers

Oct. 11, 2010

Rating: -2

I completed the storyline, but I didn't see any special ending.

Space Invaders

Play Space Invaders

Oct. 03, 2010

Rating: 0

Are they shooting randomly? I think they are reading my mind.

Goldilocks - A Twisted Fairytale

Play Goldilocks - A Twisted Fairytale

Sep. 27, 2010

Rating: -1

I'm not in favor of the differences that are just shading, i.e. dark smudge on something. Other than that, creepy.

Blocks With Letters On 3

Play Blocks With Letters On 3

Sep. 15, 2010

Rating: -7

Challenging yes, Solvable yes, fun no.

Heir

Play Heir

Aug. 18, 2010

Rating: 1

I loved the epic scale of the levels. Jumping while climbing vines helped the pacing a bit. My only nit was when you fell very far it wasn't clear you should hit space to get back where you were. Maybe a fall from the 'path' should always result in death? If the player doesn't make it to finishing the first level, the game doesn't make sense. The ending was unexpected, but I wouldn't say I liked it. Better if the king's illness had been explained as a trick or something like that.

Sushi Cat The Honeymoon

Play Sushi Cat The Honeymoon

Jul. 27, 2010

Rating: 0

Seems like all the getting stuck conditions were fixed in this one, until level 10, if your cat is big enough it can get stuck unable to be dragged into the rollers. (lower left set for me.)

DuckLife2: World Champion

Play DuckLife2: World Champion

Jul. 15, 2010

Rating: 1

The a few flaw made me loose interest toward the end. The levelling gets very fast, and with a few training runs you can go from one level cap to the max you are allowed without winning the next race. So win all races in a country, raise the level cap to max, train 3x in each event, easily win the next country. Energy was easy to max out with $1 feed, I saw no reason for $15 feed. In the end there seemed to be no challenge or thinking. Also the running challenge feels broken, not sure if it's because you are only supposed to be able to jump when the chicks feet are on the ground, but even holding down the key does not guarantee a jump will happen.

Doodle God

Play Doodle God

Jun. 28, 2010

Rating: -1

I thought for sure bricks + cement would be something.

Reincarnation: In The Name Of Evil

Play Reincarnation:  In The Name Of Evil

Jun. 21, 2010

Rating: 5

I think too short is valid criticism, should I be able to write a really cool game that last five seconds and expect 5 stars? Part of the fun of a game of this nature is immersion in an alternate morality, and puzzles that build on each other. This 'mini' lacks depth, although it has some clever and fun elements.

Robin Hood - A Twisted Fairytale

Play Robin Hood - A Twisted Fairytale

Jun. 14, 2010

Rating: 0

The good ending for robin and king makes no sense if you haven't seen the ending that's bad for robing and the king. 4/5

Ayumilove Hackerstory 2 Anti Idle Game

Play Ayumilove Hackerstory 2 Anti Idle Game

May. 26, 2010

Rating: 3

Reloaded, and now the snails are showing up.

Ayumilove Hackerstory 2 Anti Idle Game

Play Ayumilove Hackerstory 2 Anti Idle Game

May. 26, 2010

Rating: -2

I'm in adventurer training 2, supposed to have red snails, I'm bot training, I've hit 'enable/disable' still not seeing any monsters, just looks like I'm walking in a black screen.

Wallace & Gromit: Sprocket Rocket

Play Wallace & Gromit: Sprocket Rocket

May. 24, 2010

Rating: 2

I particularly liked the puzzle H1, where you have to enter the room every possible way, including the impossible way.

Robot Wants Puppy

Play Robot Wants Puppy

May. 24, 2010

Rating: 1

I had a rough start, went left without getting the kitty throwing skill, very frustrating, eventually figured it couldn't be that hard and explored the other way. Now I've finished, had to look up how to kill the big robot.

Record Tripping

Play Record Tripping

May. 16, 2010

Rating: 2

Visually stunning, but the gameplay is very linear. The end game appears to be memorizing all the levels and blitzing through them as fast as possible. Not my cup of tea.

Omega Crisis

Play Omega Crisis

May. 03, 2010

Rating: 4

Lost save, mad. Voted for one of the other lost save comments, but the top comments are in the 100s and all about how top comments are the new communism.

Neon Rider

Play Neon Rider

Apr. 19, 2010

Rating: 0

Definitely lacking something in level design/victory conditions. Very fun concept, most levels are either easy or frustrating. The bonuses would make good achievements. Green is hard to tell from blue on the mini display. I found no incentive to replay levels I completed the 'wrong' way.

Carnival Tycoon

Play Carnival Tycoon

Apr. 02, 2010

Rating: 0

I don't agree that the first level is easy. I finally figured out you have to orient everything the right way for it to even function. I have a Circus and a basic set of stalls, I'm 400 in dept, I'm playing with prices, but nothing is quite working to turn a profit. The first level should be about how much money can you make it a certain time, but not how to survive. Of course I can't change anything in my park now, because I'm in debt.

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