I like the post-apocalyptic robot atmosphere, but you've made some items (other half of the key, mirror chip under the desk) so difficult to find that the whole game became one of "move your cursor slowly and wait for it to change". I'd recommend avoiding that in the future. Also, the crowbar.... 3/5, since item-finding is so intrinsic to games like this.
Hey, game designer, !#@$ you. You've made a truly frustrating experience. It's not that I couldn't figure the puzzles out. It was that jumping was like trying to bounce a greased-up rubber ball on a second greased-up rubber ball.... on a trampoline. This made collection the orange ones rather.... well, !@#$ you. 3/5
Good puzzles. Not too complicated that a bit of trial and error can't figure it out. Wish it was longer. Wish the story was more engrossing, but very good humor. 4/5, man. Good work. :)
And Kong, !@#$ you for giving a large number of medals to select developers who make the same mediocre games when more deserving, higher-rated ones are passed over with nothing. Your cheap attempt to bring traffic to certain sites is not unnoticed. It's the reason I abandoned jayisgames. :I
I almost gave it a 4, but then I played the horse part. You shouldn't make something Nintendo Hard just for the sake of being difficult if it's not also fun. Doing the same thing over and over with no relevance to the rest of the game isn't fun. It's tedious and boring. 3/5
I see what you did there, Devs. You know, other casual games have moved beyond charging us money to speed things up. -5 points for lack of originality, -3 points for money gouging, +5 points for Game of Thrones. 2/5
I dunno what it is, but you guys and jmtb02 consistently offer games that are near-perfect for what you're trying to achieve. The only flaw that exists (money grinding), you're fixing. Berzerk Studios. 5/5
I notice that every one of your games is very grindy and repetitive. They all have an interesting hook, but it takes a retarded amount of time to get skills up and they never seem to do much when you get them. Do you guys play your games all the way through? 3/5
Welp, even with every upgrade, still finding the final boss form too annoying to care about the badge. And after about the third cutscene, I started skipping them. Other than that, the gameplay is basically flawless, but those are some glaring issues. 4/5
So, magnet does nothing. In a bullet hell grindfest, magnet is an ability that can make or break a game. And for the time it takes to afford them, upgrades don't do a thing.
I've seen games just like this, but they did it better and years ago. 3/5
Formulaic, and takes too long to get into. Cheating by smacking into enemies is easy. Actually playing the game is boring.
You have made progressively worse games since you changed your formula some time ago, and it makes me sad. 1-3 were sooo good, but this.... 2/5
Anyone else get stuck right away on Target Time? I dunno what I'm doing wrong, but I cannot reload fast enough with the second gun to hit these stupid targets. Always miss by about a half-second. Guess I'm not going to experience the rest of this game, since there's no way to make money and upgrade but to advance. Meh. 2/5
You guys should make more point and clicks. They're very good. The only imperfection is that items only combine in EXACT ways. Other than that, nothing could be better. 4/5
Too many levels and you don't have the ability to upgrade anything. This is a less fun version of Civilizations: Wars, a game that came out years ago and is superior to this in nearly every way. 3/5
I've been sinking ALL of my points into strength and I have the best weapon available to me at this point in the game. I'm dying because it takes so many hits to put an enemy down that I can't evade them before they corner me.
This game has a good concept, but a very fatal flaw in enemies that simply have too much HP. It's a game of attrition, and that is freaking boring. 3/5
So, this is one of those rare games that requires you to collect items, but gives you no magnet to help do so. My upgrades were worthless for getting more bananas, which all but ruins an interesting launch concept. 3/5