I saw two guys in the background and thought "Hey, it totally looks like a gay couple!"...then I realized there are ONLY men in this particular camping area. Are we seeing an all-gay camping trip in progress here? I REALLY don't want to know what goes on in those tents...
After hitting an enemy I said aloud "You just got iced!", and suddenly I felt pretty cool...Uh, ya know, "iced"? Like the slang term for killing somebody? Gah, forget it. Nevermind.
See people, that's what you get for trusting fickle women. That field hand shoulda been all "Chyea, sure you like me. And probably every other guy you run across. Mo' bitches mo problems." then kept right on farmin'. I realize there's supposedly an alternate ending, but ya know what? I'm pretty cynical, I kinda like the ending just the way it was. It's more realistic, true to the way the world actually kicks you in the balls, and also true to the way you need to just say "Ya know what? F*** this." and just give up on being good. Oh, and it also illustrates that "true love" is bullshit, that "love" is 100% coincidental, based entirely on who happens to be around you and available at any given time.
Ya gotta let us use wasd for movement and jkl for attacks. It doesn't sound like a significant issue, but you'd be surprised just how much an awkward control scheme can take you out of game. Wasd is just so much more natural when you're right handed; that way left hand is for movement, right hand is for attacks.
Just a note on points: pellets aren't worth much, only 10 points each, eating ghosts is where the real points are at. As a matter of fact it appears the more you eat in a single power pellet powerup period (I'm not terribly familiar with the pac-man vernacular, I forget what they're called. Also, alliteration for the win) the more points you get per, uh...ghost consumption, if you will. The ghosts move towards you you (not terribly aggressively, but they still do), so essentially all you have to do is sit next to a power pellet for a little bit until you hear the humming of the ghosts/see them, then grab the pellet and go crazy. Keep in mind that there are only so many ghosts in a level (starting with 3 in the first and going up by 1 each time? maybe?) and that chances are they won't have time to respawn and get re-eaten, but I was usually eating all the ghosts in the level in one powerup.
Idk, I thought it was alright. And I'm not all that good at games, and I found it far, far from impossible. As a matter of fact I would've liked to see more, I was really hoping there were more levels.
Oh yeah dawg, this is, like, totally better than fruit ninja. Fruit ninja doesn't got anything on this man, nothin'. I totally paid 99 cents for fruit ninja, and now I'm like "Dude, why'd I even do that? I could just carry my laptop with me everywhere and pull it out and play this astounding piece of artistic mastery! When I'm on the bus, when I'm in the shower, when I'm at a funeral, freakin' everywhere". And the music, it's like, mang, it's like the best thing I've ever heard. It's like orgasm in my ears, all while I'm listening to it it's like my ears are shooting off all over a group of swimsuit models who are in the process of engaging in naughty acts on each other for my ears' amusement. This game is, like, transcendental bro, transcendental. 1/5, definitely. Best game ever mang, best game ever. def 1/5.
Hey, it's like helicopter! only way the hell more annoying because you force us to only operate in annoying, jerky little bursts rather than giving us normal, "press to rise" controls and allowing us to do the burst...ing!
Hey, a game designed to cater to the oft neglected foot-fetishist demographic! Interesting. The idea I mean, I'm not even willing to play the game itself, I just came in here to make snarky comments.
Holy balls, what the hell did I just play? What the heck was the point of that? I have no idea what the message was supposed to be, and it claims there are two people in the game...then it introduces a 3rd. Were the first two in some game that the 3rd was playing? Were we not supposed to consider the 3rd to be a part of it? More importantly, what the hell is the point of things flying through a window? Why would you have someone who's that poor at english translate for you? Why would you put such god awful music in there? It sounds like someone making whiny-sounding sighs into a microphone. Dunno man, whatever you were going for, it doesn't look like you were terribly successful...
Dude, nobody wants to buy your god damn source codes, no matter how many times you create the exact same games with slightly different graphics. What would ever make you think otherwise? Were you just sitting around one day, possibly drunk, and suddenly thought "Omg, you know how I could really make some money? By making awful games and selling the source code! Because obviously people are going to jump at the opportunity to buy code that they could probably make themselves with little to no actual knowledge of the subject!"
Actually, some people DO want to buy source codes, check the marketplace I am linking to. I don't drink but one day like you said, I saw some other people advertising theirs here so I thought I'd give it a try. About multiple graphical themes of the same game, I think I will upload only one version if I make more of those. Thanks for letting me know people find it offensive.
Ha, I didn't give up mofo, I won, I was victorious. Screw you. Actually this is the second time I won, I also won way back when this was first on armorgames. Now if only I could figure out how to stop failing in the real world I'd be set. I'm pretty sure I've already hit the give up button in life...
Continued: C) there needs to be another staircase or some means of getting up and down the various floors. Having one staircase means the chances of the ghost being there is huge at any given time. D) Backstory plz. Ostensibly there was some sort of occult activity there with the upstairs, but I still would like to see elaboration on what's supposed to be going on. Hauntings always have juicy back stories. E) Gotta scary up that ghost yo! At first I was like "Oh boy..." with all the shaking and stuff, but it ended up looking pretty tame. It needs to be demonic and sinister. Make it bigger and darker. Give it scary eyes, bright red with black pupils. As it flashes closer when you're caught have it flash some kind of sinister grin with rows of sharp teeth. Just have it do something scary. Right now I mostly wonder what the heck it's supposed to do to us, the damn thing looks like a freakin' wind pixie looking to give us a quest.
A # of things: A) I kinda wish we had a little more explanation as to what exactly the ghost is capable of. There have been a number of times where I thought I was alright only to have him come sailin' into some room I thought I was safe in or chase me down when I thought he wouldn't know where I was. (I'm calling it a "he" just for ease of reference) B) I don't like how eyes work. Have you considered making them fill up a sort of energy bar, where you hit Q to start/stop? B/c the amount of time you need ranges from an instant to a few secs, but overall there simply aren't enough eyes. They aren't that individually useful to warrant such rarity. The reason I think a bar would be better is that then it wouldn't take a whole eye to look and recognize that it's not safe to leave a room followed by a whole separate 1 or even 2 to figure out when it IS safe. At least then the relatively small # would be more efficient. Need another box here...
Really tough to aim and lacking in any real draw or excitement. It's tough to stay interested when you're just s...l...o...w...l...y lobbing things around a level, with the primary challenge being trying to make the stupid cannon shoot where you want it to. The challenge in games like this are supposed to come from the puzzle element, not the shooting mechanics.
Well, I see this is entirely unchanged from the version on ArmorG, so I'm sure I'm wasting my time, but w/e. Again, the response to recognizing that you may as well not even upgrade your gun should be to fix it, not ignore it, especially since atm the one thing you need to win the game is the willpower to not upgrade anything except melee. The reason you need willpower is b/c it's mad boring just meleeing constantly. Eventually you think "God this is boring. It's not too tough, surely a couple more upgrades couldn't hurt...", and next thing you know it's 3 or 4 upgrades later and enemies are suddenly ridiculously tough. So basically our options are mind numbing repetition vs. infuriating difficulty. Oh, and the descriptions for attachments range from very vague to totally incorrect, such as with the healing attachments. I didn't feel bad at all about giving this a 1/5, seeing as the dev just goes on uploading it to sites without fixing so much as a single f***ing problem.
oh yeah