btrotta - There's a problem with maintaining flat click upgrades. If someone fails to get the LEET trophy on their first playthrough - that is, exactly 1,337 coins - it becomes tremendously harder (impossible?) if they start after a soft reset already getting 5, 50, etc. coins per click.
Clarification needed: flat click upgrades remain unlocked and available to purchase after soft resets if you have previously unlocked them, however their effect won't kick in unless you purchase them.
@Wartornplace - I think azoo was hoping for a CPS indicator which accounts for average clicks per second over the last second or so. Plus, I'm not sure that the click assistants' contribution is included in the given CPS value. IIRC, last time I bought a click assistant it changed the CA CPS but not the regular CPS in the stats.
Attention: There seem to be some issues with save files, and people getting set back significant amounts of progress. Until these issues are resolved, play safe and export your save to a text file!
Shikarego, the Goblin Central Bank provides a boost that is proportional to your saved coins, and the more coins you have the smaller percent of that you receive. With 69 Qa coins it gives me about 12.7 B coins per second. With 206 Qa it gives me about 25 B.
To everyone in an evil faction using Blood Frenzy and Tax Collection: WHY? Seriously, I just ran Blood Frenzy and 2 Tax Collections and then clicked for the remainder of Blood Frenzy. I netted about 14 Qa coins. On the other hand, when I run Blood Frenzy and Call to Arms I net 25 Qa coins. Almost double the coins for the same energy.
Is there a point to having the Goblin Central Bank, except maybe for offline (if its effect properly compounds over time offline)? Right now I have 16 Qa coins and it's offering me millionths of a percent of that as a boost to my production, amounting to hundredths of a percent of my current production. Meaning it would take multiple hours to equal one second of production. I could likely get more out of spending the saved money on buildings.
albertross, I dunno what the heck you're talking about. My game is just 2 days old, I have 322 gems, I've soft reset once, and I already have 106 trophies, including 100k clicks in one game. I started with Elves, since their clicks are supercharged. I'm on Goblins now, with another 10 gems already racked up for my next reset.
RadioactiveSky - Not Blood Frenzy and Tax Collection. Blood Frenzy and Call to Arms, then a bunch of clicking. Very, very rapid clicking, for the full 20 seconds. Right now my normal per click is 164.6 B. With Blood Frenzy and Call to Arms, I can collect almost 360 T coins in 20 seconds.
If you have an issue with progress disappearing (at least two people have had issues to do with Chromebooks freezing/restarting) the solution is very simple. Export your save to a text document, and if you ever lose your game you can import it from the file.
I literally just alt+tabbed to another window, and when I came back the game had a message about offline progress and I had lost a number of buildings, and my coins per second has dropped from almost 5 million to about 250 thousand. Not cool.
Something is apparently amiss with the save feature, because I was saving frequently yet I just returned after restarting my computer to find that my game has reset. That's a damn shame, cause I was 60% of the way to the last click trophy (100k clicks in one game) and I just don't feel like doing it all again.
Paratroopa - No, you're just having a run of bad luck. So far I've got 21 exchange upgrades for each faction coin except undead, which is my faction, so I was spending those coins elsewhere. I currently have between 50-100 of every coin type, and I've earned 7473 total. The distribution is nice and even over an extended sample time.
Auto-save PLEASE. My computer got restarted and I lost almost 16k idle miners plus thousands of diamonds because I didn't realize there was no auto-save.
I've got the first 3 click upgrades, and a whole lot of research vessels and scientists, and whenever I click really fast the research bar jiggles back and forth. In fact, it jiggles far enough back often enough that I'm concerned I may not be getting the significant research boost I should be getting from my click upgrades. It's behaving as though it adds the RPS to the research I had a moment ago, overwriting the clicks I clicked in the meantime. This is probably related to another error I've noticed - when I have enough money, if I click to buy something super fast then I can actually spend more than I have and I end up with negative funds.
How is the miner gain calculated? I know the get more expensive after each soft reset, so I restarted entirely to see if I could find an equation, but it seems so messy.
First miner around 1 Ruby. Second around 25. Third around 140. Fourth around 500. Fifth around 1350. Sixth around 3200.
How does it work?
Disregard previous comment about gold bonus. Each unspent experience point earns 4% bonus gold, and the stat with the percent bonus from upgrades is further down.
Clarification needed: flat click upgrades remain unlocked and available to purchase after soft resets if you have previously unlocked them, however their effect won't kick in unless you purchase them.