Games Achievements My Kong Sign In

alexnobody's Comments

Comment

Bullet Audyssey

Play Bullet Audyssey

Mar. 11, 2013

Rating: 0

@Sonnemuz If you just want to listen to the music, click credits and go download some music.

Rotatix

Play Rotatix

Mar. 09, 2013

Rating: 0

Would be nice to have a sound go off when it's done drawing, so I can do something else in the background while the slower ones draw. I'm the only one making really slow ones, aren't I?

Elements

Play Elements

Mar. 08, 2013

Rating: -17

My only complaint is the rare cards. Especially the shards.

Gibbets 3

Play Gibbets 3

Mar. 08, 2013

Rating: 10

Pretty fun for a while, but it's not too long before hitting those nooses is way harder than it is fun. By level 12, the shots are already kinda ridiculous. And there's 51 of these? No thanks. I'd rather just kill the farmers, and judging by the comments section, I'm not alone.

Shadow Snake 3

Play Shadow Snake 3

Mar. 06, 2013

Rating: 2

In the timed difficulties, getting hit may as well kill you. It takes off so much time to get hit ONCE that it basically can't be done, and you sit there just waiting to die. Or you can finish the level anyway and earn your puny reward, but why bother? I'd rather just restart immediately.

FPS-MAN

Play FPS-MAN

Mar. 02, 2013

Rating: 1

Can I maybe get some kinda of map? Like, just a blank map that shows the walls and maybe me? Don't show the ghosts, obviously, or it defeats the whole purpose, but I'd like something to be able to plot my route a little bit. I can't see anything but my immediate area! It's scary, but it doesn't feel fair.

Prismatis

Play Prismatis

Feb. 25, 2013

Rating: 2

I like the concept, but a lot of things just don't feel right. Buying things costs LIFE of all things, and the upgrades don't feel very substantial. Changing color feels especially pointless since I can just stay gray and it's even better! Firing a gun makes a sound, but killing something doesn't. That makes it feel really empty to kill an enemy. Finally, this soft, minimalistic music just doesn't work for this kind of game. I don't feel like I'm defending against wave after wave of monsters! I feel like I'm playing a puzzle game or something. 2/5 for an interesting concept with a slow, dull execution.

You Are The Road - Molyjam 2012

Play You Are The Road - Molyjam 2012

Feb. 22, 2013

Rating: 14

I blew up all but one car so I could experiment. He seemed happy when he was close to me, but he felt alone and depressed when he slipped further away. What does that mean? Who am I, and why do the cars take notice of me?

GlitchBall

Play GlitchBall

Feb. 22, 2013

Rating: 0

This game is kinda making me sick....

Random Minecraft Style Platformer

Play Random Minecraft Style Platformer

Feb. 22, 2013

Rating: 30

Wow. Is this just one screen where you crash into a rock and then everything goes blue? Or am I having some kind of fatal error? I hope that's not the whole game, because.......wow.

City Siege 2

Play City Siege 2

Feb. 21, 2013

Rating: 9

The spy is pretty broken. You can sneak anywhere, walk right up to an enemy's back as long as you don't lay a bomb, and even if they see you, just walk a few steps away! They can't chase you! But you know what? I don't know what I'd do without her. This game is pretty brutal, and the Spy is your only chance. Plus it's fun blowing an ice cream parlor apart piece by piece with strategically placed bombs and then sneaking out. :)

Bullet Time Ninja

Play Bullet Time Ninja

Feb. 21, 2013

Rating: 5

Almost a year later, I still love this game. One of the only games I can think of that really lets you feel like a ninja, without being prohibitively difficult. 5/5 Great fun that still holds up!

Stick Avalanche

Play Stick Avalanche

Feb. 19, 2013

Rating: -1

Nothing spectacular. It's fun enough, but it's a little buggy, and frankly, this has been done before, and better. Death Dice Overdose and the Ragdoll series come to mind. 3/5 though, for still enjoyable game.

The Gun Game 2

Play The Gun Game 2

Feb. 16, 2013

Rating: 8

Why do I gotta head to Fat Bob's every time I wanna start a new level? Most games have a big grid that shows which levels you can play. Why do I have to go back to the shop and buy a new one every time I unlock it?

Little Bullets 2

Play Little Bullets 2

Feb. 12, 2013

Rating: 1

Not too shabby, for your first game. If you're serious about game-making, you'll need to get a little more creative and complex with your design, but for now, this little Bullet Hell game is good, light fun. Possibly the most relaxing game I'd ever call "Bullet Hell." 4/5 for a solid, if simple, game. :)

Checkpoint

Play Checkpoint

Feb. 10, 2013

Rating: 0

It's kinda like Super Meat Boy, except with even clunkier controls. I'm not sure how I feel about a game with clunky controls mocking me for dying. Wait. Yes I am. I don't like it. 2/5. Unoriginal, hard to play, not fun.

The Competitor

Play The Competitor

Feb. 08, 2013

Rating: 4

Wow, 3 and a half years and this one gets completely buried in the game lists. No one is talking about this, and nothing is being done to flesh out or tweak this idea, and it's a really interesting idea! I'm gonna give it a 5/5 in the hopes that it might counteract this, just a little bit.

They Took Our Candy

Play They Took Our Candy

Feb. 08, 2013

Rating: 9

I really like the concept for this game! A sidescrolling shooter with a team of four units, selected from a list of classes? That sounds awesome! The reality? Every class feels too similar, except the ninja. Perhaps there should have been a greater focus on the weapons? Maybe a class that shoots infrequent, powerful bullets, one that shoots a rapid-fire barrage, one using a auto-homing missile, perhaps? As it stands, everyone shoots the same bullets, except the pirate and ninja. :/

Minecraft Tower Defence 2

Play Minecraft Tower Defence 2

Feb. 08, 2013

Rating: -1

It's a nice little concept, but it could really use a good polishing. Nothing works quite as well as it should, especially for a game called "2." The path-making parts always seem to lead to invisible dead-ends, leaving for very little room in imaginative path-making, and the towers in the tower defense parts don't seem to hit the enemies for some reason. The walk right past, and then the eggs fire where they used to be, and the entire army gets through! What kinda nonsense is that? Needs a good polishing, and even then, it's just another TD game with not much interesting going for it. Even if it is Minecraft.

Ragdoll Invaders

Play Ragdoll Invaders

Feb. 08, 2013

Rating: 3

Wow, has it been 5 years? Man! And yet, this game still holds up pretty well. It's a little unpolished - no mute button, the music never changes, I have to hold down a button to shoot even though there's no reason not to shoot - but it still has this sort of timeless air. It's a very well executed dodging game, and the fact that enemies drop life adds an interesting dynamic to things. 4/5 I say! A good, fun little time killer. :)

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate