Customer: Oh, this shop has nothing I would buy. I think I'll go there every. single. day, and bug the shopkeep for something that neither he or any of his workers can make, and then absolutely hate his shop when he cannot supply it. Instead of going to one of the many other shops in town.
I would suggest 3 things: First, as has been requested, some kind of crafting mastery that reduces crafting time based on how many times a worker has made them. Second, also tying into crafting time, is some sort of system where you can have a customer come back the next day, as some of the items with a longer crafting time are near-impossible to craft when they come in without day time running out. Third, the workers need to learn how to count. If I, say, have 1 iron in one bin, and 2 iron in another bin, then I should be able to build something that costs 3 iron. I shouldn't have to wait to have one fill up to 3 iron if I already collectively have 3 iron.
Lacks instructions, it's a bit of a grind fest, doesn't give much incentive to get a new climber as you don't know what they do. It's a tad slippery and the random terrain can result in either hell on the first level or a laughably straight jump to the top. On the bright side, it is an interesting concept and it is interesting to see the stage and 'kong' evolve as the levels increase. Throw in some story and fix the issues and you'll have a decent game.
thanks for your feed back,yes I am working on the sizing and my next game a CYOA fantasy SHOULD be out at the end of November(or maybe December),improvments will include image's,a map and a combat system. thanks again.
Not only is it copyrighted (I believe) But flappy bird itself is a copyright infrigment. Aside from that, it's a flappy bird clone. We do not need a flappy bird clone, we do not need MORE flappy bird clones, and we do not need one that's a complete rip from the original version.
I'll give this a 2 on the assumption that it is a decent game... however, you DO NOT upload a game to a flash/ unity engine browser game site and have it DOWNLOAD TO THEIR COMPUTER.
Two things that this would need are 1. Something so that being away for a while won't have bad consequences and 2. The ability to have a day for the purpose of solely crafting (and not turning away customers due to having to craft things), and not selling.
Beat level 15 in Explore mode.