Games Achievements My Kong Sign In

beeble2003's Comments

Comment

Star Explorers of the United Nations

Play Star Explorers of the United Nations

Sep. 04, 2012

Rating: 2

Let me turn off the "music", please. And why do I have to find "c" to continue. Why not let me use the good old fashioned any key?

Super-Human

Play Super-Human

Sep. 04, 2012

Rating: 13

Most annoying sound effects since fingernails on a blackboard and the game is far, far too short.

Developer response from taloketo

You are absolutely right about irritating sounds! Yet, you played through the game, so thank you :) I made it short so people could finish it before their ears bleed :P

Go Back

Play Go Back

Sep. 04, 2012

Rating: 32

Too big to fit inside a maximized Firefox in XP on a 1280x800 dsisplay. I'm not going full-screen because I want to see email alerts and so on.

Developer response from Aceria620

And it's fixed, have fun!

Super Clew Land

Play Super Clew Land

Sep. 04, 2012

Rating: 0

Most people are right-handed. So why are the precision controls (character movement) on the left hand and the controls that require almost no co-ordination (the protein thing) on the right hand?

Bloons TD 5

Play Bloons TD 5

Sep. 01, 2012

Rating: 3

Seems to be a bug in the challenge. I got to level 50 on medium but didn't get the challenge. Surely, I shouldn't be penalized for doing something more difficult than requested?

Bloons TD 5

Play Bloons TD 5

Sep. 01, 2012

Rating: 2

"Now through Sun Aug 26, get twice the Monkey Money." Um, August 26th isn't a Sunday again until 2018...

JumpingLine

Play JumpingLine

Aug. 30, 2012

Rating: 9

This is an interesting idea but there's not enough here to hold me. It feels like I've been playing for ever and ever and I just want to get the badge and be done with this thing, now. :-( A progress meter is essential and it might also help to break the game up into levels so the player feels they're progressing. I like games that are based on simple ideas but I think this game needs a couple more of them.

JumpingLine

Play JumpingLine

Aug. 28, 2012

Rating: 1

The collision detection on the spikes is broken. I keep getting sent back for coming close to a spike when I wasn't actually hitting it.

Papa's Freezeria

Play Papa's Freezeria

Aug. 28, 2012

Rating: 16

I'm sorry, but these games are terrible. If you take something that is fundamentally not fun and make a game of it, guess what? The game is also fundamentally not fun. And that's the exact opposite of what a game should be. If I wanted the mind-numbing tedium of working in a fast food joint, I'd work in a fast food joint, damnit. And, you know what? They'd frickin' PAY ME to do that.

mini Tower Defence (mTD)

Play mini Tower Defence (mTD)

Aug. 28, 2012

Rating: 11

@graeshark: No: first, spelling is orthography, not grammar; second, "defence" is a perfectly acceptable spelling and is the preferred spelling in British English

mini Tower Defence (mTD)

Play mini Tower Defence (mTD)

Aug. 28, 2012

Rating: 17

Seriously? 2,000 tanks for the *easy* badge? I mean, I realise that it's easy but I've been playing for well over half an hour and I'm only up to 1,300. That's way too time-consuming for an easy badge.

Enigmata

Play Enigmata

Aug. 27, 2012

Rating: 19

Damnit, the word is "missile". With two i's. And would you please stop expecting me to read messages in the bottom left corner of the screen while I'm trying to play the game?

Insectonator

Play Insectonator

Aug. 25, 2012

Rating: 2

"Aimless". Ha! No pun intended.

Insectonator

Play Insectonator

Aug. 25, 2012

Rating: 0

OK, so it's fun shooting stuff for a bit but this all feels rather aimless. In levels where you're supposed to hit a specific kind of bug, there's no penalty for hitting the wrong kind. The score and the timer seem to be irrelevant and there seems to be no way of losing a level. So, in the end, it's just about getting the achievements. But all the achievements are "shoot a bunch of stuff". There's so little variation that the game just gets boring.

Ultimate Assassin 3: Level Pack

Play Ultimate Assassin 3: Level Pack

Aug. 25, 2012

Rating: 2

Should be possible to see at a glance which won levels have uncompleted achievements, rather than having to hover over each level in turn.

Cube Colossus

Play Cube Colossus

Aug. 22, 2012

Rating: 4

@michalius: Yes but then you have to dial in a different correction every time the enemy bounces off a wall or you kill it and the auto-aimer selects a new target that's flying in a different direction. That completely defeats the point of auto-aiming: continually adjusting to correct for the broken auto-aimer is less intuitive and more difficult than just manually aiming. The reason the controls here are unique is that every other game uses the infinitely better system of cursors to move, mouse to aim.

Relic Of War

Play Relic Of War

Aug. 22, 2012

Rating: 5

"The year is 1947 and The Great War never ended." Um, the Great War was the First World War, not the Second...

Cube Colossus

Play Cube Colossus

Aug. 22, 2012

Rating: 18

Well, I hope these "unique controls" stay unique because they're terrible. If you're going to have a weapon that auto-targets, it could at least know to aim ahead of a moving target so it actually hits!

Fantasy Online

Play Fantasy Online

Aug. 21, 2012

Rating: -13

Damnit, it's so annoying when you're given a quest to kill somebody you already killed. That's happened with both Evil McBadguy and the King Crab, so far. Sure, I can kill them again but can't the game remember I already did it once?

Blocks

Play Blocks

Aug. 20, 2012

Rating: 1

Good game but I think that any badge for which there is a walkthrough shouldn't be more than a medium.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate