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beeble2003's Comments

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The Moops - Combos of Joy

Play The Moops - Combos of Joy

Feb. 23, 2011

Rating: 2

Fun game but the idea of shooting things to make them happy seems a bit too Colonel Gaddafi...

Interlocked

Play Interlocked

Feb. 23, 2011

Rating: 1

Nice idea but it's just too annoying to play. On the first puzzle, I looked around for a bit and the very first thing I wanted to do was give the command "pull this block towards me", which turns out to be impossible. There's no need for separate "look" and "move" modes -- moving the mouse should rotate the view and clicking and dragging should move. That would be simpler and more intuitive.

Canabalt

Play Canabalt

Feb. 22, 2011

Rating: 6

Something I've not seen mentioned in the comments -- there is warning that a bomb is going to drop. If you hear a clunk, similar to but not the same as the noise of running into a box, it means a bomb will fall on the next building. Sometimes, you won't hear it because of other sound effects or the music. It's easier to hear with headphones than a laptop speaker and one version of this game I played recommended using headphones, anyway, "for maximum awesome" -- I second this.

The Classroom 2

Play The Classroom 2

Feb. 21, 2011

Rating: 4

Awful interface! If you must make me hold something down, make it a key, not the mouse button. But why need to hold anything down at all? Just standing near the person should be enough.

King's Guard

Play King's Guard

Feb. 20, 2011

Rating: 3

I hate playing games without sound effects but, Christ on a bicycle, one of the the sound effects for the guards is clearly somebody saying "boom", pitch-shifted and with added reverb. First, none of the weapons depicted goes "boom". Second, even if they did, that's possibly the most annoying sound effect in the history of computer games. Well, in the history of computer games this year, at least.

Pandemic 2

Play Pandemic 2

Feb. 19, 2011

Rating: 4

"Series of hurricanes hit Greenland." Say WHAT?!?!?

Pandemic 2

Play Pandemic 2

Feb. 19, 2011

Rating: 3

Um. How will closing shipyards prevent the spread of disease? "Health minister! How can we stop people dying of this foul disease?" "Uhhhh, I dunno. How about we stop making ships?"

Neil the Nail

Play Neil the Nail

Feb. 19, 2011

Rating: 1

Nice graphics; love the soundtrack. The gameplay's mighty tedious, though -- just click on stuff until it works.

Gravity Hook

Play Gravity Hook

Feb. 19, 2011

Rating: 1

I don't much like this as it seems rather unforgiving of even seemingly small mistakes. It's hard to give it a rating, as Canabalt was so completely awesome that I'm not sure if I'm just disappointed that this isn't Canabalt. :-)

de Blob 2 Revolution

Play de Blob 2 Revolution

Feb. 19, 2011

Rating: 12

Mouse control for this really sucks. Just use the damned cursor keys!!!

Burrito Bison

Play Burrito Bison

Feb. 18, 2011

Rating: 0

Mind-numbingly boring, sorry. Unlike the other Toss-the-X games, this one gives you almost no way to make the initial launch more accurate and very little control of the X as it flies through the air. Coupled to that, it glitches like hell and ignores half of my clicks/space-presses so what little control I am supposed to have rarely acts. Crashing through the door removes far too much speed and the game is just a massive grind to get enough horribly expensive upgrades to give enough distance to win. I really can't understand why it's so popular.

Burrito Bison

Play Burrito Bison

Feb. 18, 2011

Rating: 0

The "popular tossing game genre"... *cough* Not very family-friendly, then?

Canabolt

Play Canabolt

Feb. 18, 2011

Rating: 20

What a silly game! :-)

Pandemic

Play Pandemic

Feb. 18, 2011

Rating: 6

Er, guys? Were you not paying attention during school geography lessons or was I not? 'Cos, you see, I never knew India was in Eastern Europe or Saudi Arabia in Central Europe.

Rebuild

Play Rebuild

Feb. 18, 2011

Rating: 8

A lot of people are complaining about the percentages but they seem OK to me. Remember that with a 3% chance of failure, each individual mission is pretty safe but you still have a 26% chance that one or more will fail if you do ten of them. Once you've done 23 missions at 3%, there's a 50-50 chance that one or more will have failed. At the start of a 10x10 game, there are 90 blocks to scout and, even if they're all 3%, you have a 96% chance of losing one or more of your scouts. That's how probability works.

Rebuild

Play Rebuild

Feb. 18, 2011

Rating: -1

For people who are complaining about the reports being same-y, the point is that, when you get a report about a block, you can click on that block and set a new task, even while the report is displayed. So, for example, when you get a report that the zombies have been killed, you can click the block and reclaim it. That means you don't leave blocks to get retaken by the zed because you forgot where you killed them. It took me a couple of games to realise this.

Canabalt

Play Canabalt

Feb. 17, 2011

Rating: 3

I think this game should be renamed 'Usainbolt', since the guy just ran 864m in 27s...

Canabalt

Play Canabalt

Feb. 17, 2011

Rating: 1

@teejay1221994: If somebody says, 'It is raining', you don't ask, 'What is raining?' He is running away.

Sundrops

Play Sundrops

Feb. 17, 2011

Rating: 3

Kind of annoying that the sundrops bounce off the pearls but go straight through bonus thingies. OK, now I know that, it's easy to deal with, but you could have told us in the instructions!

Cube Droid Saves the Galaxy

Play Cube Droid Saves the Galaxy

Feb. 17, 2011

Rating: 12

Aim of game: collect batteries and fly off in a toaster! :-)

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