The one thing that I dislike about these games is the angel mythology. I have a pretty good understanding of what angels, nephilim, etc. actually are, so seeing the concepts butchered rather bothers me.
I got the sound test wrong... I listened closely to the two sounds played, but I misremembered the original killer's footsteps. Surely there should have been an option to play that back?
Here's another solution for those trapped by potatoes: Click an empty space some distance away. You'll toss the potato you're carrying over there, allowing you to pick up one of the nearby potatoes to get it out of the way.
At the moment you'd need to restart the game, but you can press P to pause, go to the last screen and pressing the Main Menu button. No need to refresh the page. :)
Minor glitch: If I click, then move my mouse, the game counts my click as being where my mouse was half a second later. Surely it's possible to detect the exact location of a click, even if the mouse is moving around quickly?
WPA3 ports are intended to be not possible to complete via probing. Probe as far as you can (to 1 attempt left), then spam the "crack" command to test all the ports you haven't ruled out yet.
I'd say puzzle 20 is the first one that feels at all like a puzzle. That's... quite a long introduction. And, like others have said... the whole game is easy.
Thanks! That helps if you've got a reach upgrade. I still need to make some change that prevents that from happening altogether.