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Draco18s' Comments

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Pirate Defense

Play Pirate Defense

May. 04, 2009

Rating: 0

Traps instead of turrets is indeed a very interesting twist. Occasionally though you can end up with some remarkably powerful combinations, ex tarpit, tarpit, triggers, log roll (only exit to the left or right of the log roll) will keep an indefinite number of pirates stuck, except the occasional (1 or 2 at a time) fast pirates or captains.

Crush the Castle

Play Crush the Castle

May. 04, 2009

Rating: 0

This is much better over the last (version?) of this game. I didn't like the fact that if I lost I had to start all over, and the upgrades are now provided instead of purchased!

Endless Zombie Rampage 2

Play Endless Zombie Rampage 2

May. 03, 2009

Rating: 0

Rescuing survivors is way too much EXP. I spent the first 3 days doing nothing but rescuing. Then I bought an auto-shotty. 2 more rescues, some supplies, and about 100 zombies later I had all the autoshotty upgrades.

Missile Defence

Play Missile Defence

May. 02, 2009

Rating: 0

Explosions need to be far more instant, the original game had instant sized explosions. As you have it, if my missile misses 1px above the enemy missile the explosion wave never catches up to it.

Fantasy Kommander

Play Fantasy Kommander

May. 02, 2009

Rating: 0

There seems to be only three kinds of attacks: Master Attacks, which do the unit's maximum damage, Weak Attacks which do 1 to 2 damage (half minimum damage (min 1)?), and regular attacks, which do 1 damage, regardless of the unit's listed damage.

Bloony Wheel

Play Bloony Wheel

Apr. 30, 2009

Rating: 0

Feels too oozy. The acceleration isn't fast enough in order to have enough speed to do things at a speed I'm comfortable with (that is, it'd be nice if it took a second or less to get up to speed, rather than 4 to 8).

Gearzzle

Play Gearzzle

Apr. 29, 2009

Rating: 0

Easy, easy, easy, easy, OMG HARD. Difficulty curve was where?

Sonny 2

Play Sonny 2

Apr. 29, 2009

Rating: 0

I was once told that the math required to figure out which attack "does more damage" than another isn't that hard. Excuse me, but what is 63% of 17?

Desktop TD Pro

Play Desktop TD Pro

Apr. 28, 2009

Rating: 0

Alright I suppose. Hop creeps and arrow creeps certainly mean that the old maze designs aren't the way to go anymore. The two combined make it very difficult to optimize! However, it feels like this should have been the original, I like how the instructions have merged into the game, along with descriptions of each creep (previously we weren't sure exactly what dark creeps did, only that "upgraded guns hurt them, base guns didn't"), but at the same time I feel like I have to learn all over again how to play a game I thought I knew how to play, which makes sitting through 24 tutorial levels tedious and boring.

Music Catch 2

Play Music Catch 2

Apr. 28, 2009

Rating: 0

So glad to know it's easy to hack this game. Take a look at the all time high score for Letting Go. It's a nice, round 2^63.

Phoenix

Play Phoenix

Apr. 26, 2009

Rating: 0

Gun level 2 didn't seem to do anything.

faze

Play faze

Apr. 25, 2009

Rating: -1

Mindless puzzle solving. No more. Not even difficult most of the time. A few that made me scratch my head once, but nothing more.

Lab Rat: Quest for Cheese

Play Lab Rat: Quest for Cheese

Apr. 23, 2009

Rating: 0

This was really wall done, though I would like to know how many more cheeses there are.

Kongregate API Explanation

Play Kongregate API Explanation

Apr. 21, 2009

Rating: 2

Failsauce. You didn't even implement the API correctly and you sucked at explaining it.

Gravity Well

Play Gravity Well

Apr. 21, 2009

Rating: 0

I agree with Danruk.

Reincarnation: Riley's Out Again

Play Reincarnation:  Riley's Out Again

Apr. 21, 2009

Rating: 0

Urg. The longer this series goes the more I hate it.

Fox Fyre

Play Fox Fyre

Apr. 16, 2009

Rating: 0

Was fun up until level 6, at which point I kept losing by running out of time. Best so far was pummeling 3 of the four bunkers to death and the fourth one about half way. Two of them were pretty easy, because they were right next to each other.

The Great Siege

Play The Great Siege

Apr. 11, 2009

Rating: 0

I just beat the second battle of civilization 3 using *JUST UNITS.* Orc warriors or whatever the second base unit is.

The Great Siege

Play The Great Siege

Apr. 11, 2009

Rating: 0

Far too repetitive. I mean, for gods sake, _every nation has the exact same units._ That should have been your first clue.

Hero's Arms

Play Hero's Arms

Apr. 11, 2009

Rating: 0

Oh my god. So much content. Unfortunately, I hate the boomeraxe and wish I could swap out for my sword.

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