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Draco18s' Comments

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Flash Beryllium

Play Flash Beryllium

Nov. 29, 2008

Rating: 0

Ah, must not have added the pause code to some script. Thanks, thought I'd checked everything. Ditto them being over the pause menu, thought I got them all inside a lower layer. 150%: you were probably at 149% as it always activates at 150 (the bar isn't perfectly accurate in that part of the green is hidden by the lines).

Galactic Invasion

Play Galactic Invasion

Nov. 29, 2008

Rating: 0

Rockets powerup looks dangers (FLASHING RED! AVOID! AVOID!) And WTF is up with the teddy bear?

AyumiloveStory v1

Play AyumiloveStory v1

Nov. 29, 2008

Rating: 0

"Button 1"? What the hell is button 1? I have a number 1 on my keyboard and "mouse button 1" (left click) but not having a game controller I do not have a "button 1." Enemy bullets move to fast to dodge easily. Only 1 enemy sprite = fail.

Return To Arcadia

Play Return To Arcadia

Nov. 29, 2008

Rating: -1

Eeehh...I'm not sure what to say about it. Though I did manage to seriously mess up the game's ability to decide what color to shot (just mash the keys like mad then stop: bullets will flick between 3 colors if you change ship color your bullets are the other two colors).

Clours

Play Clours

Nov. 28, 2008

Rating: 0

So laggy D:

The Dragon Ship

Play The Dragon Ship

Nov. 28, 2008

Rating: 0

Shooting like that is awkward. Also, I feel my hitbox is too large (while accurate, really) as I couldn't move out of the way nearly AT ALL.

Homecoming of the SQUID - Prolog

Play Homecoming of the SQUID - Prolog

Nov. 28, 2008

Rating: 0

Neat graphics, curious story, unique controls. However it's annoying (see Aghannor's post).

Search for the rider: prologue

Play Search for the rider: prologue

Nov. 28, 2008

Rating: 0

Typo? Pssh, fix it and update: http://www.kongregate.com/games/GreatS/seach-for-the-rider-prologue/version/new As for the game itself, I'm not all that impressed. I'm actually dis-impressed because of the references. If we're in Paolini's World then the "answer to the question of life" is out of place (as is the reference to google).

Global Swarming

Play Global Swarming

Nov. 28, 2008

Rating: 0

Enemies fire too fast. Yenbot got stuck.

Galactic Invasion

Play Galactic Invasion

Nov. 28, 2008

Rating: 0

ARG! MY EYES! I CAN'T SEE ANYTHING! Oh wait, no, it's just because everything is SO DAMN TINY. And what do the power ups do, anyway?

Lone Tank: Beggining of the End

Play Lone Tank: Beggining of the End

Nov. 28, 2008

Rating: 0

WTF is up with the helicopter. Given that I've died twice to it (out of two attempts) with no indication of how to beat it I refuse to try again.

Flash Beryllium

Play Flash Beryllium

Nov. 28, 2008

Rating: 0

...and fixed! The code I had for making sure photons keep moving had a slight bug, nothing should cease moving entirely.

Gravity Master

Play Gravity Master

Nov. 28, 2008

Rating: 0

.....You've created Crayon Physics. Only without all the color. http://www.crayonphysics.com/

Flash Beryllium

Play Flash Beryllium

Nov. 28, 2008

Rating: 0

Thanks Gaka for that find. Must have happened when I moved things around after adding more awards. Checking each one of those isn't easy either. Movie clip -> movie clip -> change frame -> movie clip -> change frame.

It's a fish-eat-fish world

Play It's a fish-eat-fish world

Nov. 27, 2008

Rating: 0

Losing health when you shoot: You lose too much, meaning that every shot needs to hit in order to gain back your loss. This is bad.

Eternal Earth

Play Eternal Earth

Nov. 26, 2008

Rating: 0

Starting laser was better than this upgrade I got....reaping bomb? The charge-up was a ball of purple lightning. Anyway, whatever it was, it sucked, I never took out more than 2 enemies with it, whereas with the laser I could take out 5, 6, or more.

Etch N' Shoot

Play Etch N' Shoot

Nov. 26, 2008

Rating: 0

I find it unsettling that my bullets travel slower than the enemy aircraft.

Space Defender

Play Space Defender

Nov. 26, 2008

Rating: 0

2/5, but if it gets better with more levels, etc. I'll raise my rating.

pooandwee's Shooter; FROZEN SPACE

Play pooandwee's Shooter; FROZEN SPACE

Nov. 26, 2008

Rating: 0

Pooandwee: you can't first your own game. You can do that in preview mode when no one else can even see the game. And then you berate someone else for doing it, WTF. Second, along with payling I got the third weapon, was owning face (because it's so large it kills anything before it reaches the screen, no aiming required) then lost it just as the boss came onto the screen.

SAVE PUGGOLON: MEATHAMMER edition!

Play SAVE PUGGOLON: MEATHAMMER edition!

Nov. 26, 2008

Rating: 0

Adding more levels makes it the same game. Apparently you don't know what I've done to my games. My first game *ever* included a method by which I could create _whole new levels_ without needing to recompile and reupload. All I have to do is write an XML file describing the level and upload that (at under 20 KB vs. a 1 MB swf). It's still the same game. The mechanics are the same, the art is the same, the story is the same, the music is the same. When Team Fortress 2 adds new achievements, new items, and new levels do they charge me $50 for a new game? No. It's called an update (EA on the other hand with Spore is calling it a new game and charging money, but I won't buy it).

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