I am unable to complete level 5-2 due to the physics engine never wanting to roll over that gap. I got it twice, once by my creature dying in a gory explosion as the wall to the right of the key crushed him, and the second time the back wheel got stuck.
I....how is this different from the other one?
I didn't notice a single difference between this and your other upload. If it was a bugfix, then UPDATE don't UPLOAD.
Also, this one gives me the message that if I play Mannye Scape and not the one I'm playing (I thought this was Mannye Scape) then I can get more points.
I'm giving this a 2, my highest rating ever for a Rhythm Game. That said, however, the fact that the first song on easy had 226 notes to hit in it was about 75% longer than it needed to be. The point at which I go "when the hell is this going to be over?!?" is the point at which it has already been too long.
I also had no indication of how close I was to the end of the song (if it exists its on part of the screen that isn't close enough to the notes to actually SEE--along with the whatever-the-heck-that-crowd-meter-is, I never did figure out if it was going up after my mistake when F was first put onto the screen: I couldn't look at it often enough or long enough).
I hate these puzzles because they're so difficult. There's no clear order between the stars sometimes. Others it's hitting the first star EXACTLY right, a pixel off just won't do.
Instant death on strange matter makes sense, but I fired off *one* and I was unable to dodge the strange particles that resulted (despite there being a rather large space to dodge in).
There appears to be an issue with Flash version 10.0.12.36 causing the game to white-screen.
I will look into this, but unfortunately my .fla got corrupted recently, so I have to do decompile my most recent version and fix all the code so I have my variable names back and such.
Once I do that then I can look into why it's white-screening.
Erg...rate of fire, even after one upgrade is still too slow.
Firing behind me is TERRIBLE as my bullets move _slower_ than the asteroids. Energy regen needs to be upped just a tad, I feel like I'm running out of energy just shooting the ones that'll hit me and THERE'S NO UPGRADE FOR IT. More energy? Sure. Faster recharge? No.
Tetris does not need achievements of this fashion. Achievements are things you do by playing the game the way it was meant to be played, not mucking about doing other stuff.
Jesus, this game has crashed my FF browser twice now, both times right after I started a level (and the tooltip of "this works best on..." still barely visible).
Rendering: works best with more cores does better on two basic blades in the same rack than it does on a Quad Core. Seriously WTF.