Meh, it's the space game with a lot less strategy, depth, and overall challenge. Once you get to a stable position you can pretty much sit there forever and plan your next move. Also not very exciting to fight puddles of blue slime with the occasional flying blue slime to shake things up. Congrats on the whole liquid dynamic thing and all; it does create some interesting strategic situations, but it still gets boring eventually because as previously mentioned it's ALL YOU EVER FIGHT. I give it a 3.
Did you know? It's a good idea to refresh the comments every so often in a game like this so you can avoid responding to a comment made like 20 pages back.
Did you know? The guy at the top of the high score list didn't actually leave his PC on for a long time. That guy, like every other damn high score leader in every other damn flash game ever made, is a hacker.
I love it when I play a game, all the way through, and beat it, and then suddenly, without warning, during the end cutscene, a plot suddenly appears. Also, "Druce Millis" looks suspiciously like "Dromer Mimpson."
The weird thing about this game is that it's incredibly addicting EVEN WITH MASSIVE, GAME-BREAKING BUGS. So all you have to do is fix the broken high scores, the broken play again option, the broken achievements (I get "mad scientist" when I haven't fulfilled the requirements, but I never get "zombie world" even if I beat 13 levels), and actually make the time limit fair (how am I supposed to destroy the world when, even with almost all possible upgrades, I've never destroyed a singe "town"?), and you may have an instant classic on your hands.
"Oh no! Our top-down shooter is incredibly unoriginal and boring! What do we do?" "Quick! Fire up Poser and make some eye candy for the splash screen!" "Hooray! We're saved!"
I'm utterly confused. This is one of the most horribly translated games I've ever seen, yet you somehow managed to stumble across a word like "physiognomy" and more or less use it correctly. O_o