Got some bugs, and there's a growing lag issue if you try to make a long journey. The combat system is completely devoid of strategy, and it takes surprisingly little effort to max out your ship and crew. Once you have a vanguard and four buddies with high attack and defense, claymores, and mythril armor, you're pretty much invincible. You can only possibly lose if you go into a big battle with low health or if you get dismally unlucky damage rolls. It's not a TERRIBLE game, per se, and I like that you decided to set aside the biggest frustration in trade games: figuring out what to buy and where to go to make a profit. However, at the same time, having access to the prices in every single town at any given time is kind of unrealistic. It's an OK trade game, but it's no Caravaneer.
I don't know about the product placement, man. As you can see by the other comments, 80% of the people on this site are barely literate hyperactive 12-year-olds, a demographic not generally known to purchase a lot of cars.
And despite the instructions it's actually way quicker to destroy large asteroids and get 4 rings at once than break them up and individually chase down all the pieces.
So the engine is nice and all, but...there's no penalty for dying, and once you kill all the enemies in the level you can just mine asteroids at your leisure. Am I missing something that's supposed to make this game challenging and/or fun?
I tend to find that the originality and overall quality of a Flash game is inversely proportional to the amount of money the creator demands for playing it. This isn't a bad game, per se, but the cheesy rendered 3D graphics immediately put the bitter stench of "BUY THE FULL VERSION" in my nostrils.
I hate to bitch again, but the new "boss" is now TOO easy. It's gone from "WHAT THE CRAP IS THIS WHY WON'T THIS ENEMY DIE AND WHY IS IT STILL SHOOTING AT ME WHY DOES THIS STUPID BOSS HAVE A STUPID SECRET MECHANIC TO KILL IT" to "Oh...that's it?" Need to find a middle ground, dude.
Wow. I was with you until the last level, when it became a massively unfun mess of getting killed over and over and OVER again. And there's practically no opportunity to make money before the snakes come along and rape you at arm's length, so I can't upgrade so as NOT to be killed.
Note however that I'm still rating this game a 4/5. Because it's fun, it's fairly clever, and most importantly it doesn't ask me to spend HUNDREDS OF DOLLARS to get the full experience.
appiey: Resetting your character's attributes costs 500 credits. That's 20 bucks if you buy them with a discount. The best gun in the game, the GAU-19, costs 12,000 credits. If you get the best deal and buy 20,000 credits for $450 (and really, don't we all have that kind of money lying around to spend on a browser-based MMO?), you can get that gun at a mad steal for the equivalent of $270. Or I guess you could just get a "Gold Member" subscription ($8/month), and your monthly credit allowance will give you enough to buy that gun after a mere five years!
Holy shit, the MMO has got to be the most expensive "pay for extra stuff" game I've ever seen! $20 to reset my character?! UP TO $250 FOR A FREAKING FAKE GUN IN A FAKE VIDEO GAME?! ARE YOU INSANE?! I'm talking about REAL MONEY, people, not in-game currency! For the price of a machine gun in Dead Frontier you could buy 4 or 5 REAL video games! You could probably buy a real gun too!
It always amuses me how people talk about zombie outbreaks like they're something other than completely fictional. "You'd probably survive in a REAL zombie outbreak!" Might as well say, "You'd probably survive if the Egyptian death god Set REALLY attacked your hometown riding a pterodactyl and weilding a giant sharpened paperclip!"
Why do people think sperm are gross? Without context they're just little (or not-so-little) white tadpoles. And if you want to see what a difference context makes try playing "The Great Sperm Race" and tell me THAT doesn't make you queasy.
Pretty good for a choose-your-own-adventure. I would like it a liiiittle better if when you died it gave you a choice between starting the section over and starting from the decision that got you killed. A couple of typos here and there too. The streets are "teeming" with zombies, not "teaming." Unless the zombies are getting together for a rousing game of street hockey. :-P
In the sequel you should add the ability to strangle werewolves with your incredibly long tongue or puke on them and have several dozen wimpy clones of you attack them. It's kind of boring being a hunter all the time.
Ah, yes. Mausland can always be counted on for maximum testosterone, minimum substance, high appeal to the severe ADHD demographic, and the occasional vaguely racist content (referring to Indian Outlaw on that last one, incidentally, not this particular game). Of course, what else can we expect from a person/group/company/whatever that got its start with porn games?