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Bob the Robber 2

Play Bob the Robber 2

Jun. 20, 2013

Rating: 1

I like the gear idea. I only used the tazer and camera. I thought I could go the whole game without using gear but in later levels I need EXACTLY a set amount of gear otherwise it is impossible. It is very annoying that you have to re-buy gear when you get caught but at least later levels give you tons of cash.......It was fun working to get every star in all the levels except #10 which was timed and demands all 4 security alerts and I think literally every dollar. I had 20 seconds, 4 alarms but didn't rob the upper zombies and had to redu the level all over again.......I like how in level 10 the map changes. A really cool mechanic that should be explored way more.......I can bash dudes through door frames which is an easy way to 'stack' cops.......awesome game.

Developer response from flazm

Wow, thanks for your comment! ))) We are very glad that you like the game!

Mushbits 2

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Jun. 09, 2013

Rating: 4

This game is a great puzzle game with easy to understand mechanics that can still be used to create complex puzzles. And the undo button is a godsend on later levels.......Everything is great EXCEPT for the Swap function which is horrendous. Oh my god does that just kill the game. Some levels are impossible to beat without swapping and by that time I had forgotten that the button existed. And I was afraid that I would lose out 15 stars and be unable to beat the next level. It seriously hampers and otherwise great game.

Mushbits 2

Play Mushbits 2

Jun. 09, 2013

Rating: -1

When flash crashed I lost all of my data and had to start from level 1 all over again.

Ninja Miner

Play Ninja Miner

Jun. 05, 2013

Rating: 1

Another great game. It really is impressive how each iteration of this game just keeps getting better and better.........The level design deserves special praise. It is set up in such a way that one can easily move around in an understandable fashion and in a quick manner........ I really loved the zoomed out function. If it wasn't for that it would be impossible to plan ahead and beat later missions. Especially the last one. The zoomed in camera is more fun, but the unzooned is more practical....... On level 17 I really wanted some Pac Man ghosts to come and chase me.

Swarm Defender

Play Swarm Defender

Jun. 05, 2013

Rating: 0

I was able to beat the first seven levels on hard mode (with 5 stars) using nothing but snipers.

Swarm Defender

Play Swarm Defender

Jun. 05, 2013

Rating: 0

I think there is a bug in how much Research Points there are. When I lose a match I start the next match with the same amount of Research Points as I had when I died.

Swarm Defender

Play Swarm Defender

Jun. 05, 2013

Rating: 0

I had a lot of fun with this game...........The only things that I focused on was armor. I never bought high ROF units since I can buy a bunch of anti-armor AOE towers which work on everything. As such the only units I used were snipers, plasma cannons and artillery. I never used any other tower except to experiment with them. Likewise I could only memorize a few tower's upgrade tracks. ........The upgrade system is very interesting. Each tower has a different upgrade track which makes the unique, but also makes it hard to memorize every tower's upgrades...........If you buy a bunch of small units (snipers) it is very annoying to upgrade all of them to the max.........I don't have the numbers for an upgrade. As such I cannot tell if upgrading a unit is better than buying a new unit........How does armor work. I assume it takes a number off of an attack so I only bought towers with high damage per bullet.

Obsolescence

Play Obsolescence

Jun. 01, 2013

Rating: 7

Was the game's code changed or something? When I play I can beat the first level and then my character doesn't show up in the second level and nothing happens.

Obsolescence

Play Obsolescence

Jun. 01, 2013

Rating: -3

Crazy fun game with a really interesting set up................One thing that is annoying is the fact that we only get 3 lives. If I want to get past a certain level I have to drudge through every prior level before and it is very frustrating. There is a reason why they got rid of lives in SNES games, they are tedious. Especially since I suspect later levels will just crush you.........The controls are very good except for the tiny minute movement needed. Sometimes a single press will move you too far and it is impossible to dodge bullets...........Enemy laser attacks are really fast. It would be cool if they constantly shooted out a non-lethal aiming laser so you can tell where they are looking............Sometimes it seems like the enemy rotates too fast so I can't focus......It would be cool that if I held down the space button you fire twice as fast..........I really like how, no matter what you are doing, you are always hurting the enemy. And destroying a core is very satisfying.

Planet Wars

Play Planet Wars

Jun. 01, 2013

Rating: -3

Part 3……….. Nice little touch with the destroyed heli on level 1. Clever …………….This game is very fun and has few flaws. The only improvements I can think of is to have more diverse and strategic enemies that force the player to move around (artillery bugs, acid pools, fast melee unit). Currently low mobility is just fine and DPS is everything. Enemies that force the player to move around would be cool. And somehow incorporate the base building elements within a ‘walking around’ level would also be cool...........Again, a really awesome game.

Planet Wars

Play Planet Wars

Jun. 01, 2013

Rating: -3

Part 2......Cool enemy design. Reminds me of Alien Swarm. Though I wasn't a big fan of the parasites. I like their small size and fast speed but if they suck your face it is annoying. I can't tell if I am hit or if an ally is hit. And if an ally gets hit they run straight into spiders and get killed................Base building is very fun but limited. If you are smart there is basically no though needed. Most buildings have infinite range so all you need is line of sight. I tried to use a 2 walled approach where I could fall back, but I stopped that early on. The best base is just fortify the middle, have turrets everywhere and have the player sit on an ammo box with a low mobility character. ………………. As of right now I am the highest ranked top-score OF ALL TIME (Hey, I think its cool). But all I did was select a rail gun with high damage, big clip, low ROF, crazy low mobility, and I just sat on an ammo box for 30 some odd minutes. It got old really fast.

Planet Wars

Play Planet Wars

Jun. 01, 2013

Rating: -3

Part 1…………. A really fun game..............I like how the game is fun at the start, the middle and the end. Way too many games have a slow burn and start you with a pistol. But not here. On level one we get a sweet base defense and lots of action.....................We get a really wide selection of weapons and mods. So many that I wasn't able to use all of them. I only used 4 guns and about 2 mods per mod set.................I like the tradeoff between range/damage/ROF/clip size/ move speed even though I Max/Min like crazy. I focused almost only on damage/range/clip size while ignoring ROF so I wouldn't have to worry about ammo. I ignored move speed / armor since I never needed to worry about it

Space Croissant

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May. 31, 2013

Rating: 0

So does this game ever end or change in any way. The game is the exactly same at the start as it is now at level 53.

Space Croissant

Play Space Croissant

May. 31, 2013

Rating: 0

Pro-tip: only put points into armor, never health. I think armor reduces damage taken so it is way easier to kill small enemies. And you regenerate health anyway. If you upgrade health then you have to wait longer for it to refill.............For harder enemies hit once then run away. This way you won't take damage.

Counter Terror

Play Counter Terror

May. 26, 2013

Rating: 89

Protip: if the bad guy is behind cover you can still kill them. Back up a bit and the random angle of your bullets will let you kill them while crouched.

Counter Terror

Play Counter Terror

May. 25, 2013

Rating: 42

I had a really good time with this game. The first two levels are BY FAR, BY FAR the best levels since they have destructible terrain and glass windows allowing for sweet moments where I can rappel a line and shoot them thru a window..............Level 3 is absolutely horrendous. It is way to hard to move while falling. It takes too long to gain speed and you can't control the direction.................I like the idea of saving hostages but these guys were annoying. After rescuing them they would walk into my bullets and would be killed by enemy grenades..............................I wish I could rappel into a room below or throw grenades at the ceiling so I could repel upward........The last boss is really well done.................This game was at its best when I was using hooklines to sneak up on enemies and throw grenades to create openings for me to swoop down into.

Cobra Squad TD

Play Cobra Squad TD

May. 22, 2013

Rating: 1

I don't get how to set up my troops. Since there is no medic unit (at least for how far I got) my front line troopers get hit and then I have to swap them out just so that they don't get killed. And sometimes my guys will just die even though they had half health. Currently my guys die and then I have to buy new guys and re-equip them which is annoying and frustrating. It would be WAY better to just have guys get injured and be out of the fight but be fine for the next fight.

i saw her standing there

Play i saw her standing there

May. 19, 2013

Rating: 1

This is an awesome game.

... :D

Play ... :D

May. 19, 2013

Rating: 2

I liked this game a lot. The puzzles were clever and the mechanics were easy to understand. I also like how the area being "filled in" is displayed in an easy and quick to understand fashion..........................But somehow this game has really bad controls. Abysmally bad. Sometimes it takes multiple taps to move a single peg and other times a single tap will move me 2 pegs. And changing direction either doesn't happen at all or has a delayed reaction. This makes levels that require precision, speed or both very infuriating (especially levels 15 and 24). I cannot stress enough how annoying and detrimental to the overall experience the bad controls are.

Disaster Will Strike 2

Play Disaster Will Strike 2

May. 17, 2013

Rating: 2

All of the puzzles are incredibly well done. They all make logical sense and can be performed easily. And there are very few timing bits which can easily be horrendously annoying, but here they are all easy to perform and understand..................I checked the youtube vid and it is impressive how some puzzles have multiple solutions.

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