Gah! Repetitive pointless game. The upgrade system is sound but it seems that, no matter how much armor I invest on, a single touch from those Goblins (by the way, other enemies would be nice) makes me lose on one HP. Plus, there's no way for me to escape unscathed from a level, as there'll always be one Goblin coming from behind me and hitting me before I can turn... Not good.
Finally got level 7.9 in full (with coins) after it was changed (in reaction to walkthroughs?). On top of the "1" laser, put two denominator dividers above each other then the triple splitter; place then a third denominator divider on top. Place then a left turn just below the asteroid, in the same column, move two slots on the left and place a laser joiner. Now to take care of the "1/2" laser. Place the last remaining denominator divider above it. Move 2 places up and place a 2-way splitter. Finally, move another 3 places upwards to put the last splitter. Place the last laser joiner, and presto: 3 coins and the last level done.
Yeah, survived by settling the group of survivors in a football stadium... Pretty fun game, short and nice. Indeed, multiple endings could be nice as well.
What. The. Grahrglebflmgnâââaaa... This thing is worse than having a cavity drilled without anesthesy... by a dentist named Cthulhu... while watching the director's cut of "Gigli". Scratch that, I'd rather face these than to "experience" that "game" again.
Not a bas escape game, things flow quite naturally (except maybe for the use of the yo-yo and the magnet, but otherwise there'd be no challenge whatsoever)... A nice escape game as an introduction to more challenging things.
What. The? "Updates
For AZERTY keyboards, please use SHIFT + ALT or SHIFT + TAB to set it to QWERTY layout".
I don't want a QWERTY layout on my AZERTY keyboard, people. Even temporarily. I want to be able to configure/remap my keys. And THAT is what was promised to us, Mr. Deface. At least make good on your promise and respect the 1000+ people who "thumbed up" your comment.
The game could be good, but I gave up on it out of frustration: each time I encounter a useable box and I try to make it go down a "level", it gets stuck against the corner and I can't move it anymore. More than annoying...
Would be better if:
1) the truck could be upgraded & badges would be added (something like "Lord of the bombs", ie)
2) some missions wouldn't be just "trial and error until you got it".
A very nice timewaster, anyway
Fun game but too easy due to the technical expoit (click on "Return to hilltop" repeatedly at the end of your jump to earn lots of cash), I made more than 100K$ after my first jump and earned enough to buy everything. 3/5 for this
Already played on Miniclip and ArmorGames, does not bring anything to Kong... BUT... I have to admit I enjoyed the variety of ways the buggy can "change". What I didn't enjoy though was the level (8 I think) with all those direction changes combined with the fragility of the buggy. Couple this with IndestructoTank and you might have something way funnier
Crappy game. It amounts to remembering the tracks by heart so you know precisely when you'll have to make a jump (and remember you somehow have to gain speed) or when you'll have to jiggle your bike back and forth on a sharp "bit". I've been used to that kind of games through "TeaGames", and I can say this is a poor copy of their Motocross games.
What to say...? Graphics: none. Challenge: worthless. Entertainment value: 0/10. Disliked it completely, even though I'm a huge fan of retro-styled games. This was just too much sub-par.
Nice puzzles, not to hard not too easy (some even worthy of a "scratch head in wonder of what the solution might be"-moment), all in all a nice time-waster.