Oh, and my best time is 229.8. 180 seconds is very doable, but you'll probably want to max out the upgrades first. The two 400 point upgrades make reaching 180 seconds much easier.
I have all the achievements, save the "play 25 times" one--so now I have to kill myself (in game, of course) again and again and again (and again and again and again) to get the last darn achievement.
A luck-based game that requires high precision movements but provides floaty controls. You need power-ups to survive with a large bubble, yet the game can hand out power-downs instead. The whole package is a big "F you!" to the player. Whoever is in charge of badge-of-the-day: stop pouring crack on your breakfast cereal.
Survival was a cake walk. Restarted after I realized that I didn't have Eye Blocks to see invisible foes, retried and stomped the game into submission. I used 2 Eyes, 1 Gas at the entrance and four columns made of those plus Worm, Sticky and Perfume blocks. The demons didn't have a chance.
I officially take back most of my earlier comments on loading times. The last patch greatly reduces them. (There's still loading times, but they're quite tolerable now.)
Re: Lugalid I've gotten to many of those missions and really haven't had that much of a problem. Careful searching and using the auto-map has worked well for me so far. I do wish that there weren't quite so many missions that re-use territory, and I don't think this game will be successful until there's a large reduction in the long/frequent loading screens department.