Bleh artwork + terribly blatantly obvious grammatical errors = complete amateur junk. As Risten said, the gameplay is broken since they can spawn on you and cause you to instantly lose. Or spawn right next to and give you no time to move out of the way. They don't get any bigger or different. There's no additional challenge, no upgrades, nothing at all worth playing this. 1/5
@DocHoneydew, actually political games can be great fun. Just not when they're mindless fighting games where you mash a couple buttons, win, then have nothing else to do. The only positive to this game is that elpmcmnet was able to actually submit a grammatically solid Description and Instructions. 1/5
Xelax, I'm glad you clarified 'eviter'. Here I was trying to think 'evict' or 'evade' or something. The game is an okay, functional start but needs a lot of work before it's anything worth playing for more than a minute or two. 1/5
Along with what others have said, it is a decent TD. The UI is pretty bad though - overlapping graphics, a very undetailed Skills System GUI. It just looks very rough art-wise. The gameplay doesn't make up for the art. There are simply too many TDs out there for this to warrant a high rating. You as a creator appear to be in the mindset of 'keep making mediocre games - as long as they have towers and enemies it'll be okay'. It isn't going to impress me or many other people. This, like many others lacks depth or a reason to play when there are other games like Gemcraft available. 2/5
The artwork is too intense for this type of game which penalizes you so harshly for wrong clicks. An interesting idea that is fully executed but I just couldn't figure some of them out, even after complete random clicking. 2/5
I want to like this game but even after just 10 levels it's pretty dull. The same idea over and over with no innovation. There is no time limit so you can take all day to beat these levels. It has an interesting idea with a cool theme but just isn't that much fun after a while. 3/5
Take one part mediocre platformer game, one part terrible mouse maze game, stir with poor GUI, very little artwork, no sound and a complete lack of reason to play more than once. 1/5
A cheap version of games like Toss the Turtle. It's functional but with no upgrade system, no midair control, and only a primitive launch system, there's nothing more than a few seconds of game here. 13574 was my best after just two tries and it was completely random that I got that far. With some work this could be a better game as the basics are here. 2/5
This is possibly, definitely, highly, magically, a waste of time to have even submitted. That's great that you're learning AS - keep it to yourself until you make something that you know isn't going to be terrible. Here's my comment and rating - a 1/5. Keep at it, but don't submit until you feel you'll at least get a 3.0 rating.
No sound, no additional clouds, movement box is limited on top and bottom, no objective other than 'grab red box, don't die'. Slow movement, can't move diagonally, clouds appear to gain speed over time but not noticeably difficult. It's just not very fun to play and is pretty sloppy gameplay-wise. 1/5
@LongAnimals, I'm surprised a developer as well known as you would be dumb enough to make 'First!' posts. @chrisError, this is a quick little fun game that relies on reflex and perception. Whimsical music and theme make it fun to play and later levels get pretty challenging. Not too much to do once you've beaten the game but it's fun while it lasts. 4/5
Haha talk about crazy physics. As soon as you leave the ground, good luck getting back onto it and staying safe. Far too sensitive and tricks are pretty much impossible. The game is functional and has a slick GUI but the gameplay is no fun and feels broken.
Indeed, you can just right click and while the menu is open, move your mouse to any area of the maze without penalty. Not that a mouse maze is an inventive genre anyways. 1/5
A quick look into his previously submitted games shows the same lack of quality. There is no reason to play any game that says 'Created by: bachiin'. 1/5
Fun game but as others have said, the 2 skinnerator bug pretty much ruins the last level. It also loses its luster once you've seen all the weapons - there is nothing to keep you wanting to play it after you beat level 8. 4/5
I was surprised to see this made the front page. There is no information - you can't see how much damage towers do or how much an upgrade will affect them other than increased range. After the first 20-25 waves, you can pretty much put the game on auto-pilot as it doesn't get much harder. Just buy heat towers, upgrade, win. The 'achievements' are a very weak addition and give you very little incentive beyond just beating each level. No keyboard shortcuts hurts too. Either be able to hold a key to place multiples or hit a numeric key to trigger each building. In this flooded genre, 2/5.
That's funny my comment gets downloaded because I link a google search to what API means. Yet people who don't even know get upvoted for attempting to give a half-arse explanation. >_<
With the new comment rating system, you people are idiots to post 'first'. On a game-related note, I found the collision to be a bit weird if you go through the left side of the screen. The game is far too basic and doesn't have anything innovative. A good, working start, but needs a lot more. 2/5