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Innominate's Comments

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Path of Honor: Chapter 1

Play Path of Honor: Chapter 1

Jan. 08, 2011

Rating: 5

Could you please remove the code that sets music to full volume (after I had muted it) when you die or reload?

Arkandian Crusade

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Jan. 05, 2011

Rating: 4

@DHEsquire: You're neglecting damage mitigation from protection.

Crystal Runner

Play Crystal Runner

Jan. 04, 2011

Rating: -12

So, why exactly was my previous comment rated down? I stated a fact (or at least what my own game experience has shown), and mentioned my score. Which part was so offensive that people thought it necessary to downrate?

Crystal Runner

Play Crystal Runner

Jan. 03, 2011

Rating: -10

The "Unlock X trophies" achievements are bugged. I can tell this because so far I've unlocked every other trophy. For those interested, my total score is 70550.

Back to the Cubeture (1)

Play Back to the Cubeture (1)

Jan. 03, 2011

Rating: 3

"Stupid greasy embarrassing phallus". That's one hell of an insult.

Champions of chaos

Play Champions of chaos

Jan. 02, 2011

Rating: 45

"You may only have two fighters. Except everyone else, who can have up to four. This is how fairness works here."

The Visitor: Massacre at Camp Happy

Play The Visitor: Massacre at Camp Happy

Dec. 28, 2010

Rating: 4

You know what's better than beating a game again for the badge? Saving the result from the first attempt so I don't have to waste my time (beyond what I want to waste, at least).

Sarah's Run (preview)

Play Sarah's Run (preview)

Dec. 27, 2010

Rating: 2

I hereby predict that this game (the full version at least) will win the Unity contest.

The Visitor: Massacre at Camp Happy

Play The Visitor: Massacre at Camp Happy

Dec. 24, 2010

Rating: 1

Got the flawless achievement despite actually dying. Not complaining, just letting you know.

Topsy Turvy

Play Topsy Turvy

Dec. 22, 2010

Rating: 1

Not a fan of spikes that can not only kill you from the side but also when your top half is moving into the wall above the spikes. I'd want to leave a world where spikes were supreme too.

Arkandian Crusade

Play Arkandian Crusade

Dec. 22, 2010

Rating: 2

Buffs/debuffs don't seem to wear off properly. I trained up my defense skills by fighting enemies until I hit a comparatively weak enemy with a weakness debuff, then just spamming defend while they spend ages not rolling below 5 (the lowest possible hit chance) and doing meagre damage when they do. Even after the debuff wears off (or at least, its icon disappears) their hit chance doesn't return to it's previous value - it stays at 5.

Arkandian Crusade

Play Arkandian Crusade

Dec. 21, 2010

Rating: 15

The reason randomness is out of fashion in CRPGs is because it was only ever a replacement for simulation of complex factors. If you wanted to do physical simulations of battle with a pen and paper RPG every attack would take minutes, and it would be dull. So you use dice to achieve a similar result. On a computer, people use randomness to avoid have to come up with an interesting and realistic alternative. So that's why somebody who can crush demons easily can still miss against the skeleton of an arthritic dwarf.

SandTest

Play SandTest

Dec. 19, 2010

Rating: 2

Infinite lava, just add water!

The Greedy One

Play The Greedy One

Dec. 12, 2010

Rating: -1

You can do pretty well without getting rid of friends. My best is 5 left, but I think I might have wasted 2 or 3. As has been mentioned, it's pretty annoying that there isn't an alternate ending; perhaps a path to another door that is more difficult but doesn't actually require expending friends. It's a nice metaphor, but since the ending screen calls you a dick no matter how many friends you keep it's not a fantastic game.

Quadrus

Play Quadrus

Dec. 10, 2010

Rating: 2

I can see this being an alright game in the vein of Loops of Zen or such; the sort of thing you could play if you wanted to relax. As it is, it lacks any clear reason to keep playing after you've figured out the levels are all identical.

Mass Mayhem 2

Play Mass Mayhem 2

Dec. 10, 2010

Rating: 0

I guess you guys must be French-Canadian or something, because your objectives have a few spelling mistakes and grammatical errors. It's "vehicles" not "vehicules", "blow yourself up" instead of "blow yourself" (though that's much more humorous), and one would blow oneself up "and" the church (or "along with"), not "with" the church. It's odd, because most of the other objectives have flawless colloquial English.

Dungeon Developer

Play Dungeon Developer

Dec. 09, 2010

Rating: 1

I might have figured out the cause of the annoying "go back the way you came" situation; when an adventurer fights an enemy on a corner he seems to 'forget' which way he came in, so he ends up having a 50% chance of going back the way he came. Might be wrong, but that's what I've seen.

Fallen From The Moon

Play Fallen From The Moon

Dec. 05, 2010

Rating: 0

@furrymessiah: Do you realise that you completely missed the point? Having to complete puzzles in a specific, arbitrary order does not add anything to the game, it simply drags out the game and lessens the impact of the cute, fun puzzles. I'm not complaining about difficulty at all.

Fallen From The Moon

Play Fallen From The Moon

Dec. 05, 2010

Rating: 48

I like the game, but I really dislike the way several of your games (including this one) require things to be done in a certain order. Apparently you can't oil part of a crane unless your first attach the claw and blow things up. The puzzles themselves aren't particularly difficult, but trying to figure out the often arbitrary order in which things should be done is.

Toxers

Play Toxers

Dec. 04, 2010

Rating: 1

Disabling both my adblocker and my script blocker had no effect on the cycling background bug (how such a thing would interfere is not altogether clear anyway). Even switching to IE didn't help, though I did start getting error messages (one IOError saying the file was an unknown type, then a sound error right before the cycling background bug starts). From this I have deduced that the bug is not in fact caused by user error, but by this game not properly handling errors. But feel free to keep blaming the victims.

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