The resource achievement bonuses are so small that the past three have given me zero benefit, because collectively they don't add up to a full integer. That's both pointless, and annoying. I suggest increasing the so they give at least 1 point each.
Sure, this makes sense, i'll increase bonuses and decrease # of drops :) It's hard to check everything alone even when some friends trying to play it too.
This shouldn't have been made in unity. The slow sliding around effect adds nothing but nuisance value, the button are sometimes unresponsive and I have to click 3-4 times to switch from one building to another. Game eats 40% of my CPU when idle.
[BUG] Completed kurhan, ziggurat and high light on my first play, they worked fine. Came back later and the ziggurat and high light now show as "...in progress" and clicking on them does nothing.
Yet another game with completely random nonsense solutions. This isn't a game that you play. It's annoying music that you tolerate while mindlessly following instructions from a walkthrough.
Rather than have us click the left and right arrows to choose which molecules to sell for evolution points, why not just put them all on the screen? There's plenty of vertical space.
Ha! Proposed this in a kong chat room a month ago. Wondered if somebody would see the suggestion and make the game. Question: did you think this up on your own, or was I your inspiration?
Meh, delayed update is fine. Catherine is worth the wait. I mean...don't expect u to keep playing every day in the meantime because for a lot of us there's really nothing left to do...but, yeah, new content takes time. We get that. No worries.
Could we retain skills on the hotbar after leaving the dungeon? I shouldn't need to replace them every time. Also, could we add sklil bonuses to the character sheet stats? I have crit chance and xp bonues, etc. but they're not listed anywhere.
Impressive refinement from the first one. Feature request: keyboard shortcuts for things. For example y/n for the stair prompt. Also, the "be careful, you're about to die" prompt appears to stop you from doing anything, which is inconvenient when you're planning to heal yourself, but can't because the prompt warning you about impending death gets in the way of not dying.
We all like boobs. Fanservice is good. But...the delivery of the fanservice seems lacking here. Her boobs are a bit too big to take very seriously, and she's not really cute enough. Comes across more like gag boobs than fanservice.
Sure, this makes sense, i'll increase bonuses and decrease # of drops :) It's hard to check everything alone even when some friends trying to play it too.