The painful hand holding of the tutorial is seriously excessive. "Click this button that says level up to level up!" "Click the x to remove this obnoxious message box and continue!" "No, you can't skip this, because you're too stupid to figure out mechanics that are exactly the same as every other idle game ever!"
Requiring a scroll wheel for navigation is a bad choice. Not every every mouse has one. Most laptops don't. You appear to have designed this game for a smartphone/tablet interface, but this is a PC gaming site.
I'd like to think that the number of people who don't have a scroll wheel is very low, if they exist at all, but you're right that assuming everyone has one is not a great idea.
Would you make button toggles work consistently? They don't. For example, if I'm looking at the shop, then click the upgrades button it takes me to the upgrades screen. Clicking the same button again takes me back to where I was. It toggles what I'm looking at. Now try the same thing with the rewards button .You click once and it takes you to rewards, but clicking again doesn't take you back. It does nothing. Rewards/System/Credits/Acredits button have the same problem. If I'm looking at rewards and click workshop, it takes me to the workshop. If I'm looking at upgrades it doesn't. Game navigation is overall very inconsistent.
Would you do something about the horrible, fuzzy gray and white text with gray outlines that blends letters together on top of a gray and white background? It's difficult to read.
Oh, look. Another game where we have to run around and collect coins even though everybody hates that. Can't even aim. This game isn't shooting stuff, it's chasing coins before they vanish.
Very rapidly there comes a point where there's nothing to do and resetting doesn't accomplish much. Shards give us gold faster and higher level items, but those aren't really worth much by day 3 or 4 of play. Once your 6000+ damage archers are instakilling mobs, upgrades and gold and leveling buildings...nothing really matters anymore. Resetting and building back to that point doesn't benefit you at all because you can simply sit there and collect shards just as fast without the downtime of building back up.
The basic concept of conquering planets to expand your empire remains the same. However I put in things that didn't exist/changed from the first game (RPG-style battle, mining, CBD building, boss battle, new universe = new save with bonuses) to hopefully improve the player experience.
When we first arrive at a building upgrade screen, could you default to having something selected? There's no benefit to forcing that extra click. It's especially silly on buildings like the ore tank and science labs that only even have one option to choose from.
I understand it's not logical, but I had to do it for balance purposes. You can only mine 1 rock per pickaxe usage, but you can mine more than 1 iron (sometimes more than 50 if you upgrade the material weight bonus enough)
If I'm looking at the first planet in a system, pressing - should take e to the last. If I'm looking at the last, pressing + should take me to the first. At present there is no wrap.
Rather than the complicated weirdness that is the S hotkey, could we instead simply be able to double click on a thing to select all of those things on the screen?
I dislike the idea of upgrading chances that affect planets and solar systems. It encourages us to sit in one place and upgrade everything before expanding, and permanently forever penalizes us for not doing so.
That was what I was thinking, and I fully understand. But if I were to remove them then rare stars would be even rarer and players would have to be luckier to encounter rarer stars. Better something than nothing, right? :3
Can we get one key shortcuts to upgrade building? E-->click-->click times dozens of buildings is tedious. I'd like to be able to mouse over a building then push 1/2/3 on the keyboard to upgrade.
Looking at my first battle. I see one unit on the screen, nothing's happening. I click it, I click the battlefield, I click randomly all over, I wait, I try keypresses...nothing's happening.
I'd like to think that the number of people who don't have a scroll wheel is very low, if they exist at all, but you're right that assuming everyone has one is not a great idea.