Also, what do the upgrades do? There's no description. Just when they unlock. Then you have a blue square, or a red square, but no clue is given as to what they do.
Good game, except for the fact that once you start taking hits, it becomes a slippery slope. By the time you're down to one or two hits left, your movement is completely random and you CANNOT save yourself. This needs some fixing.
These hunt and peck "Adventure" games are probably the lamest genre of game out there. They aren't "adventure." There's no choices, no real danger. It's just mouse over and pixel-hunt. No fun whatsoever. Why does Kong keep giving these bloody things badges over much better games?
The physics for this are horrible. The throne acts like it's frictionless. Is it lubed? On superlubed casters? It makes no sense. And the king falls through the ground if his throne falls a little bit.This game needs a LOT more work before it's really playable.
Also, why do the time-based missions rewards decrease so freaking rapidly? If you make the time, you should have a minimum reward. As it is, there's no point to go back to some of the free-play ones because the reward, by the time you finish the race, is just too small.