I liked the game but I hate how you lose all your upgrades when you lose a life. Then when I beat it, I realized that because it is so short, this probably needed to be in there to make it challenging.
This is a nice little racing game, and I liked the 'drifting' controls, but I think the upgrade system sort of takes a lot of the skill out of it. If a track is too hard you can just upgrade until you are unbeatable. Despite this, a good game and worth a play.
Very creepy horror game, when you get bitten for the first time it really makes you jump. It seemed a little short though and lacking in depth which was surprising after the stage was so well set.
A tower defense game with some twists...we have the dig for treasure feature which is cool because it rewards efficiency, though the spin of the wheel reward is sort of useless. Your troops all seem to have limited attack ranges, which makes the game either very strategic or very annoying, someone tell me which. It's not bad and I would have finished it for sure except for the fact that there is no save and you cant restart a map, which are fatal flaws if you're going to have a story-unlock-progress kind of game. There should be a mode where you can play random maps with all the units.
What a futile exercise. Set everything up exactly so the egg goes in the basket, use trial and error to figure it out. Oh and remember to hit the target, in case you were thinking of coming up with your own way of doing it. Other games have done this without being so tiresome.
Great card game and I like the cthulu mythos alot. The game needs some finishing touches, like artwork on the cards, maybe have an unlimited mode where you can just play with all the cards, difficulty levels, some music, more sounds, etc. With some additions I would have rated it much higher.
Cool concept with the spider making the webbing to capture bugs, lots of different bugs to 'unlock' and simple yet strategic gameplay make this game a lot of fun. It did cause my firefox to crash though..
Good puzzler game that often has multiple solutions to each puzzle. Cool little concept with propelling him with bombs too. I did not like the last few levels as it seemed there was only one way to solve them by placing bombs in exact positions which was just annoying, though they DO give you an unlimited bombs mode. All around a successful game.
This is a good game of its type; I liked it but felt it could have been much better. At first you have to try to coordinate big group attacks by using a mix of units, so there is some strategy to it. Then the first mission with a Balrog comes along, rendering all units except the angel pointless. The experience system is (retarded and) geared towards making the game an RPG, so you can breeze through the game but gain less experience for finishing a mission efficiently(?!), until the final boss where you need a lot of experience that you "missed" so then you can't complete the game unless you want to go back and grind like a lame flash bitch. Finally, the arrow effects should have just been added to the main bow, when I gained the new arrows I just kept my finger on the button until I had to keep 4 buttons depressed the whole time - echh. It wouldn't be so bad except that you don't even need the extra arrow effects in there at all.
The game is polished and well done but it feels like I've played this before. Similar games I've played like this always have more to the gameplay though, like how in Warlords the troops are released on different paths, or others where you get control of a gun. This just seems bland and derivitave. There aren't really any clear goals in the game beyond not dying; it cries out for a point. Not bad, but nothing I'd recommend either.
The game slowed down for me when I pushed the space bar to the point where it was unplayable. This update is much better than its predecessor in every way but I just don't like this game, it is slow, repetitive and boring.
This is a 2d sidescrolling game where you slaughter enemies with sword and spear. It's not bad but it has a lot of problems and it's very repetitive. I found the combat to be a little strange as it seemed sometimes I would kill enemies in one hit and then other times it would take several and I couldn't figure out if I was doing it somehow or if it's just random. If there is more to the combat system than I'm getting, I think there should be better instructions. Archers fire at you from off screen which is a minor nuisance but nothing game breaking. Pretty mediocre gameplay but it looks appealing and you do get a couple of minutes enjoyment before it just becomes a chore.
Is this some kind of joke? 40 levels, with no save or checkpoint feature of any kind, and the game glitches out every time I have time to try and play through all the levels and get the badge. Yeeeach. To anyone considering playing this game: *don't waste your time* like I did, just stay away.
This is a brilliant game, I liked everything about it from concept to execution. Absorbing the enemies power is so much more strategic than random powerups and with the tail the gameplay really takes a turn from the traditional. The action is insane on the hardest level, I managed to eke out my 15000 by getting to level 2 in it.