Simple, brainless fun. Not much more to see after the first few levels. It's nothing different than stuff I've played before but points for not being retarded.
I like the concept a lot, though its quite a simple game to play. A lot of replay value to find out what mixtures of potions do what against what kind of creeps. I love how they have different deaths too - I was making the worms heads explode :)
Kudos for trying something new, but I just didn't like having to manage both sides of the screen at the same time. Each side is basically a 'minigame' without a lot of substance that you have to play at the same time. The graphics are pretty good though.
Nice little shooter, I found it pretty difficult though. The health should heal more, if you get stuck on a reload and theres 2-3 guys on the screen you can kiss your butt goodbye! Not bad for Flash.
If you're going to play this game it might as well be the more updated version. My problem with this game is the individually targeted hold and shoot cannons. Terrible control system for a game like this.
That was hilarious! Recommend shooting him everywhere to see the funny animations. Game itself was pretty basic, though theres nothing wrong with it. Points for making me laugh! :)
I like everything about this series. This is a good sequel that fixes everything 'wrong' with the first one. Searching is more involved, traps have been added and you can now equip survivors with your unused munitions. Zombies can kill your allies, which adds urgency to the missions. Different city locations and a goal other than just survival make the game far more interesting. Some people complain about not being able to switch weapons while reloading, but that's just part of the challenge and the game would be too easy if you could switch out any time. Great game!
While very colorful and polished graphically, this game is too simplistic and easy. I can't see how you can miss the drops unless they come down on top of a green drop or rocks, in which case you either have to miss the drop or take the hit. The upgrades are completely pointless, I got them all and had nothing to spend my points on, not that the jumping or the larger bucket even really matter. Then the game just keeps on keeping on with no goal or point or anything different in sight until the player drops out from boredom. Not worth more than the 5 minutes it takes to check it out in my opinion.
Not a bad little shooter I liked how you have to think to play. However, when I won it said I was "Too Awesome", which is bull since it's obvious I'm just the right amount of awesome.
Pretty standard game of this type, I didn't like it very much because the only viable strategy seems to be hanging out in the corner and my cursor kept getting lost in all the flashing lights. The biggest problem with this game is that there are many many other games out there like this that are more interesting and original. Skip it.
Great tower defense, I like the freedom of the board and open ended strategy. That being said I wasn't enamoured with this game because I always seem to run into problems at the same point no matter what strategy I use, while having zero problems up to that point, making it difficult to learn from failure.
Interesting game, well polished and a good sense of humor, but I'm not a big fan of the stretch and fire gameplay. I find the game very difficult and not fun enough to justify playing it until I'm good enough for a go at the Hard badge.
Not a bad game of its type, I liked how I could pick between the two types of ship. Simple gameplay with lots of powerups and achievements to get. I doubt I'd want to play enough to get that last badge though.