I liked this one better than the previous versions, although I felt it was too long and the puzzles were too complex. If you can get through this without a walkthrough my hat is off to you.
Enjoyed the first one but every iteration since then has been worse than the one before it. I don't even know what is going on at all in this one. I keep going into the same rooms over and over. The game should grip you right away and provide a clear idea what is going on. I'm put off by this game right away.
I liked the first one but this one seems less clear, and the way the items work is less intuitive and more buggy. It bugged out on me the first time I tried to use an item and I'm not sticking around to see all the other things that don't work as well as the first one.
Perfectly enjoyable little puzzle game, I liked how the number of blocks you controlled kept getting larger. The later levels get annoyingly complex however and I lost interest on level 23.
Not bad, I liked the atmosphere and the graphics were good. However, I did not like the use of numbered codes in the puzzles and I felt the game promised but never delivered in terms of content. This evened out for me to an average game, hopefully there will be a sequel that delivers the goods.
Not a bad little game, sort of like pool meets puzzles. I got stuck at level 13 and didn't love it enough to stick around and figure it out, but overall a nicely done game.
Very difficult to get into at first, requires a lot of patience. For those who press on, you have a somewhat original game concept that is interesting for about 10 seconds before you realize the whole game is trying to move a hard to control triangle. Not something I would bother with.
Interesting take on this type of game, at least there was something new here. That aside, I don't think this works very well. You can just move anything you want wherever you want and get mega-bonus chains and time extensions, so there isn't any apparent challenge. You can't pause (this due to the nature of the gameplay IMO) so it takes the casualness out of the game as well. Needs some work.
This a great dinosaur themed running game. The level designs are excellent and there is enough depth and extras to give it a lot of replay value. The execution is near perfect and I'd highly recommend this game.
I did find a bug: I was going into a cave and a boulder hit me from behind and below, propelling me into and through the ceiling, where I got stuck inside the walls. It happened to me only once after a few hours of play.
It's a "music game", so that means it's ok if it sucks and is no fun. If you turn off the speakers and judge the game on its own merits, you will find an uninteresting, uninspired and unoriginal plod. But, because it's billed as a "music game", that apparently means it deserves a 4/5 rating. Are all of you developers listening? If you have a game that is bad and has a low rating you can remove the mute button, insert the word "music" into the title and re-release it as a "music game" to guarantee a high rating. I hate to trash someones effort but this trend nauseates me.
Neat little political strategy game, I like that it is continuing to be worked on as time passes. The fixes and updates really improved the gameplay. I'd like to see some sort of story mode where I can build up territories and money and assemble / upgrade my team during a 50-state campaign. Question: what will become of this game when Obama inevitably crushes McSame in the GE? :)
I can see where this could be a good game (think ogre battle) but this is just slow paced and tedious. This is the strategy I used to get the hard badge: clear your army and get 5 knights in the front row, 2 wizards and 1 cleric in the back. Put all the extra points into the clerics healing ability. You haven't invested heavily in the wizards so it is not imperative to use them to their fullest in order to win each map. Protect them as much as possible and use the cleric to heal the most wounded fighter back to full after every round. The AI isn't smart enough to knock off your wizards if you keep them back, nor does it focus fire on a single unit until that unit is dead. I'm sure there are other ways to do it, the badge isn't as hard as it seems. Game is average.
You've got to hand it to the developer for making a full fledged fighting game with options for 2 players, customization, different modes, lots of characters to pick from, etc. However, the game itself isn't all that great. It's not different from or better than anything you might have played before in the genre and has all the same problems associated to this style of game. Still, if you're in the mood and can't find a real one, this is the fighting game for you.
Game failed to load, how does it have a 3/5 rating? That's just an insult to every other 3/5 rated game. I used to like this game back on the NES, I hope this isn't just a straight copy.