Didn't the first give you mouse controls to move around? That was so much nicer and easier to avoid things.
A nice patch/update would be to move with mouse but rotate gun with arrows/ asdw.
Nice concept, some parts are quite fun. Other parts are pure yank your hair out hell. Too much wall jumping, too many 'if you screw up one bit your dead' moments with it, that requires you to go through it all again. Not everyone has good left had coordination, I found myself moving my keyboard over and having to use my right hand to move, and left hand to jump, then that plan gets shot to hell in the later levels when you have to wall jump, then change color, or super jump, wall jump, change colors, then change invisible, etc.
4/5 for the concept -1 for lack of key remapping.
3/5 total.
Covalux, it's not just you. Redid an older mission in the same fashion that I beat it by spamming all the enemies at once, and the same towers I had (all multis) could not stand up...
Wish I spent all night trying to finish the game, now i need a new strategy.
Well thanks for playing it longer, I was going to try to see if I could get to a wave where the enemies were giant slime things, but only got a few big ones, and a flood of smaller ones.
Wish you could "liberate" a sector and make it yours, didn't realize I could warp from Haven's though via the map, would be nice if I could 'jump' to any location I cleared.
Seems the "use no magic" rune doesn't activate, even though I've done a stage with no magic, also what does "Prevent Defeat" require? Don't lose a single stage or something?
34: Chop off bits of the piece with the wooden plank on it, then make it fall very fast so it doesn't end up on your boat! Then shave off the piece closest to the boat to make it less jagged and more ramp like, then the first ice block should be positions so its it a good angle so that when you chop the rope it rolls all the way down, bounces off the 2nd ice and into the boat.