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Mirthstrike's Comments

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Arzea

Play Arzea

Feb. 08, 2012

Rating: 3

Map reset is frustrating as hell -- especially since there's no indication when you're about to enter the fight that finishes the game. I was planning to continue and see how the ending changed if I collected everything, but having to re-explore the entire place makes it very much not worth the effort.

Ninja Hamsters vs Robots

Play Ninja Hamsters vs Robots

Jan. 31, 2012

Rating: -13

Boring, grindy clickfest. 1/5.

Super SOPA Bros.

Play Super SOPA Bros.

Jan. 22, 2012

Rating: -17

In which a shoddy knock-off tries to dress up in a point, and fails miserably. 1/5.

Momentum Missile Mayhem 2

Play Momentum Missile Mayhem 2

Jan. 21, 2012

Rating: 1

Options really need to be saved along with your progress. Having to open up the options screen to turn off that migrane-inducing screenshake every time I load a game is tedious.

Civilizations Wars Ice Legend

Play Civilizations Wars Ice Legend

Jan. 19, 2012

Rating: 1

What does Agility do?

Hands of War 2

Play Hands of War 2

Jan. 18, 2012

Rating: 31

No pause? Had to die at the third shard bossfight because I had to take care of something in RL momentarily and the combat continued while I was at my character screen.

Adventure Story

Play Adventure Story

Jan. 16, 2012

Rating: 7

This is absolutely everything a flash platformer should be. Tight, versatile controls, hidden bonuses that aren't *too* hidden (along with an even distribution throughout the levels, so you know when you're at that portal with 4 chests and 40 coins so far, you're likely good to move forward), and tricky levels that aren't "cheap"!

All That Matters

Play All That Matters

Jan. 14, 2012

Rating: -2

Decent enough puzzle game, but the "artistic" side is mostly just a tacked-on afterthought that doesn't really permeate the game like the titles it's imitating.

Outpost:Haven

Play Outpost:Haven

Jan. 14, 2012

Rating: 2

Never died until the "Power outage" section with all the nightvision, because apparently when the computer hacks the door for me, it's required to knock me unconscious for several seconds, repopulate the area I just cleared with aliens, and flood my visible range with blinding light for several seconds after I wake up surrounded by aliens.

My Little Army

Play My Little Army

Jan. 12, 2012

Rating: 3

Should show how many of a character or weapon you have when you're at the shop, so you don't have to memorize them or write them down. It's not like you can hop out and confirm, since the shop contents change on every visit...

City Siege 3: Jungle Siege

Play City Siege 3: Jungle Siege

Jan. 07, 2012

Rating: 3

So why is it that sometimes I can fire while jumping, and sometimes I can't? It's caused several losses of gold medals on stages and troop deaths, and is incredibly frustrating in general.

GunBall 2: Emperor Revenge

Play GunBall 2: Emperor Revenge

Jan. 05, 2012

Rating: 2

With the speed you and the enemies move, the visibility radius is completely inadequate.

Versus Umbra

Play Versus Umbra

Jan. 04, 2012

Rating: 1

Ammo crates shouldn't be picked up when you've got the infinite-ammo pistol equipped. That's just silly, and pretty much prevents you from ever reloading a weapon you're at 0 ammo for.

Sweatshop

Play Sweatshop

Dec. 22, 2011

Rating: 2

Anyone else learn what a "tannoy" is from this game?

Zombie Minesweeper

Play Zombie Minesweeper

Dec. 22, 2011

Rating: 0

Unity badges still not working for me :(

Amorphic Blob

Play Amorphic Blob

Dec. 22, 2011

Rating: 6

Ants move waaaay too fast.

Raze 2

Play Raze 2

Dec. 11, 2011

Rating: 8

Cred gain is so slow I thought this had a multiplayer component :-(

Ultimate Assassin 2

Play Ultimate Assassin 2

Dec. 09, 2011

Rating: 6

Being able to hit R to immediately restart a stage without going back to the stage selection screen would be very handy.

Monster Bark

Play Monster Bark

Dec. 04, 2011

Rating: 23

Really fun game, but somewhat spoiled in the clunkiness of the movement controls, especially since so many stages rely on "races" or "poke your nose in front of the charger and hope it lets you duck back behind cover instead of sauntering entirely into its path".

Bullet Audyssey

Play Bullet Audyssey

Dec. 02, 2011

Rating: 2

Amazing blend of concepts while still retaining a unique, fresh feel. One of the only 5/5 ratings I've ever given out, and well earned!

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