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Mirthstrike's Comments

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Elements of Arkandia

Play Elements of Arkandia

Jun. 18, 2011

Rating: 7

Midas Touch is horribly buggy -- not only does it only ever change Gold to Fire gems for me, it doesn't check to clear any 3+ matches! What's worse, if I try to make a match manually on the board with one of the affected gems, it gives me an Invalid Move error -- I have to find an unrelated match on the board to make, or Scramble.

Elements of Arkandia

Play Elements of Arkandia

Jun. 17, 2011

Rating: 1

"Urist's Pendant: This pendant menaces with spikes of elephant bone." Nice DF reference hidden in there :-)

Particle Wars Extreme

Play Particle Wars Extreme

Apr. 08, 2011

Rating: 13

If this were any slower, it would be turn-based.

Insectonator

Play Insectonator

Apr. 08, 2011

Rating: 4

Tarantulas are by far the easiest bug to Headshot, making them very handy for getting Anvilator.

Bullet Heaven

Play Bullet Heaven

Apr. 02, 2011

Rating: 2

That last badge should be called Imperishable Knight.

Vertical Drop Heroes

Play Vertical Drop Heroes

Mar. 25, 2011

Rating: 2

Really frustrating to have to go through all the worlds in one sitting, as everything seems to restock whenever I start playing again, even though it keeps my masks, etc.

The Legend of the Golden Robot

Play The Legend of the Golden Robot

Mar. 16, 2011

Rating: 4

I completed the game before badges, and now I can't find the wizard to defeat him and get the badge -- he's not in Digsite 21 like I thought he would be :-(

Tentacle Wars. The Purple Menace

Play Tentacle Wars. The Purple Menace

Mar. 15, 2011

Rating: 1

Lv 19 is pretty tedious -- having to discover the exact timing necessary by trial and error is no fun. "Wait until you're *exactly* 17 strong, then create a tentacle to the nearest spore, sever it after *exactly* 3 pulses..." etc. etc.

Reactance

Play Reactance

Mar. 12, 2011

Rating: 2

Considering you've gone for a monochromatic design, I would highly encourage including an options menu where you can disable all the unnecessary screen clutter, like the starfield and "muzzle smoke" from shots. It's hard enough to parse incoming shots from your own without even more pixels getting in your way.

Cardian

Play Cardian

Mar. 05, 2011

Rating: 2

Wow-- Sacred Pact is rarer than, and a flat downgrade from, Dark Merchant? Glad I spent the extra cash on that rares pack >_<

Bummin' A Ride

Play Bummin' A Ride

Mar. 01, 2011

Rating: 0

Best competition for Desert Bus I've seen. 1/5.

Rebuild

Play Rebuild

Feb. 23, 2011

Rating: 2

It's incredibly frustrating on Harder after day 120 or so when you seem to just stop getting wandering immigrants or ZKS, and hordes of 600+ zombies show up 2 days after finishing off the previous one -- I had 75% happiness and the Evil Graveyard under my control, but couldn't win due to my population of 55 slowly dying off due to attrition, and not being able to hold back over 1000 zombies at my walls every week... *sigh*

de Blob 2 Revolution

Play de Blob 2 Revolution

Feb. 21, 2011

Rating: 4

I'd say "all style no substance", but even the substance isn't that great. Whoever the INKT are, I'm rooting for them.

King's Guard

Play King's Guard

Feb. 19, 2011

Rating: 1

You realize "adjusted" and "adjacent" are two different words, right?

Bubble Tanks 3

Play Bubble Tanks 3

Feb. 08, 2011

Rating: -2

Sounds like, if you're gonna bring God into it, that he's the one who tried to take Jason out with the ice -- you should instead be thanking the emergency personnel who put in the hard work of rescuing him!

Tentacle Wars

Play Tentacle Wars

Dec. 10, 2010

Rating: -3

If you can't be bothered to write more than one word -- "Mouse" -- under directions, and don't bother explaining anything in game, other than "Draw this line. Now draw this line. You win!", then I don't see why I should bother figuring out on my own how this game differs from all the other Phage Wars/Nano Wars/etc. clones out there.

Shoot Pixels

Play Shoot Pixels

Nov. 30, 2010

Rating: 2

Really needs an "edit previous weapon" option -- as well as not having to manually deselect "Delete Weapon" every time, even after you make a new one.

Great Dungeon in the Sky

Play Great Dungeon in the Sky

Nov. 18, 2010

Rating: -2

This whole pixel art trend has gone too far -- Dwarf Fortress has better graphics than this!

Apokalyx

Play Apokalyx

Nov. 11, 2010

Rating: 3

Two-shot Mighty Waizer with my Mutant -- multiplier stacking for 200 Strength ftw!

Wizard's Run

Play Wizard's Run

Nov. 10, 2010

Rating: 0

I finished this game a while ago, and now that it has badges, I have to play through the whole thing again just to unlock Survival for the badge?

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